Get ready for 4 new planes to spice up your combat!
This is a fork of Thomasnotused's Aircraft mod, updated for 2.0 with specific changes for Space Age.
CONTENT
Planes
- Gunship | “Jack of all trades, master of none”, it features limited combat abilities, fair maneuverability, and a modest cargo hold.
 - Jet | Designed to get from place to place, and maybe engage in some light guerilla warfare with its Napalm Launcher.
 - Cargo Plane | Boasting a large cargo hold, although this is offset by its limited speed and almost non-existent combat capabilities.
 - Flying Fortress | The king of biter domination, featuring a tank cannon, high-speed machine gun, a missile launcher, and a huge equipment grid, this is the plane to use when you’re going on a rampage.
 - Carbon Fiber Planes | (Space Age only) Carbon fiber variants of all aircraft, which are half the weight of standard aircraft, but half as durable.
 
Equipment
- Afterburner | Aircraft speed booster
 - Aircraft Shield | Energy shield made specifically for planes.
 
Ammo
- Extra explosive cannon shell | For use in the Flying Fortress
 - Napalm | Powerful flamethrower ammo for the Jet only.
 
Compatibility
- Space Age (Changes listed below)
 - AircraftRealism
 - Muluna, Moon of Nauvis
 
Changes for 2.0:
- All aircraft now support logistic requests and can be remotely flown.
 - Changed "Advanced Aerodynamics" technology to unlock after crafting 100 robot frames.
 - Changed "Aircraft Energy Shield" technology to require researching gunships.
 
Changes when Space Age is enabled:
- Aircraft can only be placed on Nauvis, Gleba, and Fulgora. Aircraft require at least 700 hPa pressure and at most 20 m/s^2 gravity.
 - "Flying Fortress" technology requires Metallurgic science packs.
 - "Aircraft Energy Shield" technology requires Space and Electromagnetic science packs.
 - "Afterburner" technology requires Space science packs.
 - "Rocket Silo" technology requires "Cargo Planes" as a prerequisite.
 - "Space platform thruster" technology requires "Afterburner" as a prerequisite.
 
Original mod: https://mods.factorio.com/mod/Aircraft
OTHER MODS (synergize well)
- Aircraft Realism | Takeoff, landing, and more!
 - AAI Programmable Vehicles | Program your vehicles.
 
CREDITS
- haih_ys | Creator of AircraftRealism and assistant in development of AircraftRealism compatibility
 - snouz | New HD graphics and other stuff
 - SkipperWraith | Compatibility with 2.0's item interaction sounds
 - MaciejGorczyca | Porting from 1.1 to 2.0
 - Thomasnotused | Previous maintainer of Aircraft
 - 
YuokiTani | Entity and most other graphics
 - 
Eldwen | Initial version of Aircraft
 - 
Klonan | Initial jet sounds
 - 
Various people from Github, the forums, and Discord for bug reporting, localization, and feature requests.