Aircraft


Adds 4 aircraft, each with their benefits and drawbacks, to allow for more biter-killing fun! Now updated for 2.0 and Space Age.

Content
4 days ago
2.0
7.75K
Transportation Armor Logistic network

Changelog

Version: 2.2.0
Date: 18-12-2024
  Changes:
    - Added inventory sounds pulled from base game(https://github.com/nicholasgower/Aircraft-Space-Age/pull/3).
    - Added "Disable tank controls" option
    - Added "Fuel consumption multiplier" option
  Compatibility:
    - Added support for AircraftRealism
  Locale:
    -Partially updated Chinese(Houraiji_Kyuusyou) and German(MeteorSwarm) localizations
Version: 2.1.2
Date: 15-11-2024
  Changes:
    - Locked aircraft stat rebalance behind disabling "Use Old 2.0.2 aircraft stats" startup setting, which is enabled by default.
Version: 2.1.1
Date: 14-11-2024
  Changes:
    - Removed HelicopterRevival hard requirement. replacing it with a soft requirement.
Version: 2.1.0
Date: 14-11-2024
  Changes:
    - Reverted all aircraft recipes to original recipes when Space Age is enabled.
    - Added Carbon fiber variants of all existing aircraft, with half the weight and HP.
    - Increased the fuel burn rate of all aircraft, to make non-aircraft transportation more competitive.
    - Reduced the storage capacity of all aircraft to 5 stacks, with the exception of Cargo Planes, which have been reduced to 40 from 120.
    - Hardcoded support for "Helicopter Revival" mod integration. Helicopter is now a required dependency.
    - Disabled tank control for aircraft to increase realism and create distinction between aircraft and helicopters.
    - New config: Enable Carbon fiber Aircraft.
  Locale:
    - Added Chinese localisation (Thank you Houraiji_Kyuusyou!)
    - All non-English locales are in need of updating. Volunteers would be appreciated.
Version: 2.0.2
Date: 2-11-2024
  Changes:
    - Added startup option "Restrict Aircraft based on surface conditions." Enabled by default, and when disabled, will allow aircraft to fly on all surfaces.
    - Changed aircraft surface conditions such that aircraft can fly on Gleba.
    - Added startup option "Enable Experimental Features." Currently does nothing.
Version: 2.0.1
Date: 29-10-2024
  Changes:
    - Fixed remaining bugs noted by MaciejGorczyca.
    - All aircraft now support logistic requests and can be remotely flown.
    - Changed "Advanced Aerodynamics" technology to unlock after crafting 100 robot frames.
    - Changed "Aircraft Energy Shield" technology to require researching gunships.
    - Added "MeteorSwarm" to author list.
  Changes when Space Age is enabled:
    - Aircraft can only be placed on Nauvis and Fulgora. Aircraft require at least 700 hPa pressure and at most 15 m/s^2 gravity.
    - "Jets" technology requires Space and Agricultural science packs. Recipe changed to require Carbon Fiber.
    - "Flying Fortress" technology requires Metallurgic and Agricultural science packs. Recipe changed to require Carbon Fiber.
    - "Aircraft Energy Shield" technology requires Space and Electromagnetic science packs.
    - "Afterburner" technology requires Space science packs.
    - "Rocket Silo" technology requires "Cargo Planes" as a prerequisite.
    - "Space platform thruster" technology requires "Afterburner" as a prerequisite.
Version: 2.0.0
Date: 24-10-2024
  Changes:
    - Updated for 2.0 (Thanks MaciejGorczyca for feeding original code to Claude 3.5 Sonnet to fix most compatibility issues)
Version: 1.8.9
Date: 24-6-2024
  Locale:
    - Added Ukrainian translation. (Thanks IgorLutiy)
  Changes:
    - Changed the author name to my new username.
  Fixes:
    - Attempt at fixing the non-combat mode bug.
Version: 1.8.8
Date: 26-5-2024
  Locale:
    - Fixed typo in German translation. (Thanks sakowskio)
Version: 1.8.7
Date: 16-5-2024
  Changes:
    - Revamped Aircraft acid puddle immunity. (Thanks foonix)
    - Acid puddle immunity option removed due to it being inferior. (Thanks foonix)
    - Changed changelog dating from . to -, don't ask why
Version: 1.8.6
Date: 17-4-2023
  Fixes:
    - Fixed changelog formatting to properly appear.
Version: 1.8.5
Date: 16-4-2023
  Locale:
    - Fixed typo in aircraft energy shield research description. (Thanks MsAeraki)
  Changes:
    - Reduced volume of jet sounds.
    - Added disclaimers to potentially problematic settings until they're properly fixed.
  Compatibility:
    - Changed Helicopter Grid setting to enable Helicopters to use the aircraft energy shields and afterburners.
Version: 1.8.4
Date: 14-11-2021
  Locale:
    - Updated German translation. (Thanks ST-DDT)
  Changes:
    - Updated outdated dependencies.
Version: 1.8.3
Date: 14-11-2021
  Locale:
    - Updated Japanese translation. (Thanks shelaf)
Version: 1.8.2
Date: 11-11-2021
  Updated by:
    - snouz
  Bugfixes:
    - Fixed compatibility with mods using jet-start.ogg (AAI Programmable Vehicles, Better cargo planes...)
    - Refixed compatibility with Alien Biomes.
Version: 1.8.1
Date: 11-11-2021
  Updated by:
    - snouz
  Bugfixes:
    - Fixed compatibility with Alien Biomes.
    - Made traintunnels 0.0.11 incompatible.
Version: 1.8.0
Date: 11-11-2021
  Updated by:
    - snouz
  Graphics:
    - Upscaled graphics to HR (using ESRGAN and photoshop).
    - redone/reimagined graphics of icons, technologies and equipment (in HD).
    - Napalm reimagined (huge orange fire, thick smoke)
    - Aircrafts are a bit higher.
    - Cargo plane is a bit lighter and bluer.
    - Redone, adjusted and standarized shadows.
    - Adjusted and replaced smoke with light trails.
    - Added light layers and accurate light sources to each aircraft.
    - New mod icon.
    - Added low res versions.
    - Aircraft guns icons are now weapons and not ammo.
  Sounds:
    - Overhauled jet engine sound (slower base sound, adapts to speed, removed start sound).
    - Fixed machine-gun sounds (now goes brrrrr).
    - Added vehicle deconstruct sound.
  Changes:
    - Rebalanced Napalm (big fire area, long range, more expensive)
    - Planes no longer create ghost on death.
    - Stack size of aircraft rocket launcher changed to 1.
  Optimization:
    - Code factorisation.
    - PNG losslessly optimized.
Version: 1.7.2
Date: 24-11-2020
  Changes:
    - Updated to factorio version 1.1.
Version: 1.7.1
Date: 28-1-2020
  Changes:
    - Changed sounds to comply with 0.18.2 standards.
Version: 1.7.0
Date: 21-1-2020
  Changes:
    - Updated to 0.18
Version: 1.6.12
Date: 10-4-2019
  Locale:
    - New French translation, thanks to Redstylt.
Version: 1.6.11
Date: 8-21-2019
  Locale:
    - New Polish translation, thanks to Koziolek.
Version: 1.6.10
Date: 7-31-2019
  Locale:
    - New Brazilian Portugese translation, thanks to NickFury23.
Version: 1.6.9.
Date: 7-13-2019
  Locale:
    - Updated German translation, thanks to ST-DDT.
Version: 1.6.8.
Date: 7-7-2019
  Locale:
    - Updated Japanese translation, thanks to shelaf.
Version: 1.6.7.
Date: 25-6-2019
  Changes:
    - Added new setting "Disable Acid Splash" to make spitter/worm acid puddles do no damage.
Version: 1.6.6.
Date: 26-5-2019
  Bugfixes:
    - Fixed optional mod dependencies not properly assigned.
Version: 1.6.5.
Date: 21-3-2019
  Locale:
    - Updated Russian translation, thanks to IgorLutiy
Version: 1.6.4
Date: 2-3-2019
  Compatibility:
    - Added optional dependency to fix electric vehicles compatibility.
Version: 1.6.3
Date: 28-2-2019
  Locale:
    - Updated German translation, thanks to ST-DDT
Version: 1.6.2
Date: 28-2-2019
  Locale:
    - Updated Japanese translation, thanks to shelaf.
Version: 1.6.1
Date: 26-2-2019
  Changes:
    - Hid optional dependencies to reduce potential confusion.
    - Added thumbnail.
Version: 1.6.0
Date: 26-2-2019
  Changes:
    - Updated to 0.17
    - Advanced Aerodynamics now requires the "automobilism" and "robotics" technologies.
    - Jets no longer requires "Rocket Silo" tech, now instead requires "explosive rocketry".
    - Jets now requires Production science packs.
    - Flying Fortress now requires "artillery" and "space science pack" technologies, but no longer requires "tanks".
    - Flying Fortress now requires all science packs, including space science packs.
    - High Explosive Cannon Shells now require "artillery", but no longer requires "tanks".
    - All Aircraft now have a burner efficiency of 100%, to bring it in line with vanilla vehicles.
    - Added "Inserter Immunity" setting, which gives all Aircraft immune to inserters, except for fuel insertion.
Version: 1.5.3
Date: 20-2-2019
  Locale:
    - New Korean translation.(Thanks to GimoXagros)
Version: 1.5.2
Date: 21-12-2018
  Bugfixes:
    - Adjusted selection priority of aircraft so they can be selected while over ore patches and other entities.
Version: 1.5.1
Date: 20-12-2018
  Locale:
    - Updated German translation.(Thanks to ST-DDT)
    - Updated Japanese translation.(Thanks to shelaf)
Version: 1.5.0
Date: 20-12-2018
  Changes:
    - New non-combat mode.Disables the Gunship, Jet, and Flying Fortress from the tech tree.
Version: 1.4.15
Date: 14-12-2018
  Locale:
    - New Italian translation.(Thanks to Linver)
Version: 1.4.14
Date: 13-10-2018
  Locale:
    - Updated German translation.(Thanks to ST-DDT)
Version: 1.4.13
Date: 13-10-2018
  Locale:
    - New Japanese translation.(Thanks to shelaf)
Version: 1.4.12
Date: 3-10-2018
  Compatibility:
    - Potential fix for Alternative Oil Processing incompatibility.
Version: 1.4.11
Date: 30-3-2018
  Changes:
    - Graphics for Aircraft Afterburner have been updated, thanks to ST-DDT.
    - Grid size in Jet and Gunship have been widened by 1 to accomadate orientation change to the Aircraft Afterburner.
Version: 1.4.10
Date: 20-3-2018
  Bugfixes:
    - Aircraft now show up on the minimap again.
Version: 1.4.9
Date: 30-1-2018
  Locale:
    - Minor Russian translation tweaks, thanks to IgorLutiy.
  Bugfixes:
    - Fixed that toggling a compatibility setting for a non-installed mod would crash the game on startup.
Version: 1.4.8
Date: 8-1-2018
  Changes:
    - Considerably simplified some internal workings, thanks to Yousei9 and ST-DDT.
    - Re-orders some of the settings, thanks to Yousei9 and ST-DDT.
    - Made belt immunity a setting, instead of forced, thanks to Yousei9 and ST-DDT.
  Locale:
    - Minor German translation tweaks.
Version: 1.4.7
Date: 7-1-2018
  Changes:
    - Gave all Aircraft belt immunity.
    - Updated High-Explosive Cannon Shell graphics, thanks to ST-DDT.
  Compatibility:
    - Added Helicopters Equipment Grid setting.
Version: 1.4.6
Date: 6-1-2018
  Changes:
    - Updated Aircraft Energy Shield graphics, thanks to ST-DDT.
Version: 1.4.5
Date: 3-1-2018
  Changes:
    - Significantly increased crafting times for nearly all items.
    - Significantly reduced damage of High-Explosive Cannon Shell to bring it more in-line to fit inbetween Explosive Cannon Shells and Explosive Uranium Cannon Shells.(AoE still larger than EUCS)
    - Moderately increased the number of batteries used in the Aircraft Energy Shield recipe.
    - Added minimum range to High-Explosive Cannon Shells.
    - Reduced range of High-Explosive Cannon Shells to match other cannon shells.
    - Doubled stack size of High-Explosive Cannon Shells to match other cannon shells.
    - Re-ordered High-Explosive Cannon Shells to be in-between Explosive and Uranium Cannon Shells.
    - Re-ordered all Aircraft to be in Logistics tab along with other vehicles.
Version: 1.4.4
Date: 28-12-2017
  Locale:
    - Updated German translation.
Version: 1.4.3
Date: 19-12-2017
  Compatibility:
    - Re-enabled Bob's mods compatibility.
    - Updated Bob's mods optional prerequisite version numbers.
Version: 1.4.2
Date: 17-12-2017
  Changes:
    - All technologies now require 1 of each pack instead of the previous setup (e.g.4 red, 3 green, 2 blue, 1 military).
    - Mildly increased number of science packs required for research to compensate for above tweak.
  Compatibility:
    - Re-enabled Raven compatibility.
Version: 1.4.1
Date: 17-12-2017
  Compatibility:
    - Re-enabled Helicopters compatibility.
Version: 1.4.0
Date: 14-12-2017
  Changes:
    - Updated to 0.16.
  Compatibility:
    - Disabled Helicopters and Raven compatibility settings until they're updated.
Version: 1.3.8
Date: 11-10-2017
  Changes:
    - Gunship research now requires Rocketry research.
  Compatibility:
    - Added compatibility settings for Helicopters and Raven to hide their respective researches behind Advanced Aerodynamics.
Version: 1.3.7
Date: 10-6-2017
  Locale:
    - Updated German translation.
Version: 1.3.6
Date: 21-5-2017
  Changes:
    - Added setting to switch aircraft sounds to the default car sound.
    - Added setting for hardmode.
Version: 1.3.5
Date: 13-5-2017
  Compatibility:
    - Hotfix for Bob's mods compatibility.
Version: 1.3.4
Date: 13-5-2017
  Changes:
    - Added expensive recipes for all items.
    - Updated most researches to require some of the new science packs (military/high-tech).
Version: 1.3.3
Date: 2-5-2017
  Changes:
    - Compressed graphics with minimal loss in visual quality.
  Compatibility:
    - Updated Bob's mods optional dependencies.
Version: 1.3.2
Date: 29-4-2017
  Compatibility:
    - Fixed Bob's mods compatibility.
Version: 1.3.1
Date: 29-4-2017
  Changes:
    - Jet immune to fire damage.
    - Added Napalm.
  Locale:
    - Locale tweaks.
  Bugfixes:
    - Vehicle rocket launcher fire rate fixed.
Version: 1.3.0
Date: 24-4-2017
  Changes:
    - 0.15 support.
    - Jet and Flying Fortress recipes adjusted.
  Bugfixes:
    - Aircraft lights fixed.
Version: 1.2.1
Date: 24-4-2017
  Changes:
    - Fire rates globally decreased.
    - High-Explosive Cannon Shell explosive radius reduced.
    - Jet fire resistance improved.
  Compatibility:
    - Electric Vehicles support.
Version: 1.2.0
Date: 25-2-2017
  Changes:
    - Technology prerequisites tweaked.
    - Aircraft inventory capacities increased.
  Compatibility:
    - Improved Bob's mods support.
  Locale:
    - Russian translation updated.
Version: 1.1.5
Date: 9-1-2017
  Changes:
    - Reduced sound effect volume by 50%.
    - Technology prerequisites tweaked.
    - Jet recipe tweaked.
  Locale:
    - German translation updated.
Version: 1.1.4
Date: 5-9-2016
  Changes:
    - Significant code cleanup/clarification.
  Bugfixes:
    - Fixed disappearing equipment when Aircraft were mined.
    - Fixed Gunship and Flying Fortress recipe mis-match.
Version: 1.1.3
Date: 29-8-2016
  Changes:
    - Flying Fortress recipe now requires processing units instead of advanced circuits.
    - Technology icons resolutions increased to 128x128.
  Compatibility:
    - Bob's mods support.
    - Shadowless sprite sheets included to support Liftoff add-on.
Version: 1.1.2
Date: 28-8-2016
  Bugfixes:
    - Game-breaking bug fixed.
Version: 1.1.1
Date: 28-8-2016
  Bugfixes:
    - Game-breaking bug fixed (not really).
Version: 1.1.0
Date: 28-8-2016
  Changes:
    - Added aircraft-exclusive equipment.
    - Unmodified aircraft nerfed.
    - Other undocumented changes.
  Locale:
    - Locale tweaks.
Version: 1.0.9
Date: 27-8-2016
  Changes:
    - Added collision boxes.
    - Added equipment grids.
    - Other undocumented changes.
Version: 1.0.8
Date: 26-8-2016
  Changes:
    - 0.14 update.
Version: 1.0.7
Date: 3-7-2016
  Changes:
    - Flying Fortress buffed.
    - Added Napalm Launcher to Jet.
  Locale:
    - Introduced Russian translation.
Version: 1.0.6
Date: 28-6-2016
  Changes:
    - 0.13 support.
Version: 1.0.5
Date: 17-5-2016
  Locale:
    - Introduced German locale.
Version: 1.0.4
Date: 29-3-2016
  Changes:
    - Cargo plane and Flying Fortress movement speed increased.
    - Gunship turn speed increased.
    - Jet braking power increased.
  Bugfixes:
    - Fixed headlight mis-alignment.
Version: 1.0.3
Date: 19-3-2016
  Changes:
    - Jet icon added.
Version: 1.0.2
Date: 29-12-2015
  Changes:
    - Aircraft sounds introduced.
    - Other undocumented changes.
Version: 1.0.1
Date: 25-12-2015
  Changes:
    - Introduced Jet.
    - Introduced Cargo Plane.
    - Introduced Flying Fortress.
    - Introduced High-Explosive Cannon Shells.
    - Rebalancing.
Version: 1.0.0
Date: 25-12-2015
  Changes:
    - Initial mod.