Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
4 hours ago
0.18 - 2.0
22.2K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

i Grpahic issues and mod adjustment Settings

10 months ago

So I changed to 2.0 yesterday and couldnt find any of my old mods, so I checked this one out. And this mod is great to be honest, but it would be nice if you could deactivate certain features, like dissabling a certain drill or the rarity feature for the weapons. The intense graphic reuse in the turret segment, realy makes some of the modded turrets look realy inconsistent with their resolution (for example the Gauss Turret). Making the vehicles more accordingly to the vanilla ones would also be something realy nice.

10 months ago

Heya,

The graphics are continually getting updated, turret bases and vehicles will get some love in due time. Right now the priority is objects with no or greybox art.

If you have a more detailed idea about what settings you'd like to see, please let me know.

Have fun!

Cheers

10 months ago
(updated 10 months ago)

Alright, The first thing would be the weapon rarity system, the second one would be the additional Miners, the the third one would be the two new logi chest tiers and the last one would be the electric Train. And a thing I forgot to mention yesterday, the two roboports have a completly glitched out Antenna graphic. Atleast in my game its just a zoomed in square cutout of the spinning grapgic. (and the miniloaders, dont take this as a front, but the ones from AAI and the old miniloader mod just look way cleaner and the basic transport belt).

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