Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
2 days ago
0.18 - 2.0
22.3K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

b [Fixed]3rd faction expands?

11 months ago

Good morning, I've been enjoying the changes so far and have been having a lot of fun with it, along with a few QoL mods.

I made a map with expansion turned off and I noticed 2 things: sometimes warehouses just spawn out of nowhere with nothing else around them. Also, I've noticed small biter nests being spawned that don't attack the warehouses (even though there should be no expansions at all). If you need a copy of the save file: https://filetransfer.io/data-package/oGJq4Vk3#link

11 months ago

Hey,

Dang, I thought I had fixed the sneaky warehouse expansion!

I will take a closer look at these bugs at some point.

What version are you running on?

Cheers,

11 months ago

Latest: 0.2.75

11 months ago
(updated 11 months ago)

I have released a new version (v0.2.80) which should stop this. At least in new games (to my limited knowledge)

11 months ago

You may be able to disable it in an existing game by running this command:

/c game.forces["abandonments"].ai_controllable = false

11 months ago

Thank you! I will try it when I get out of work later today.

New response