Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines. Compatible with Krastorio2.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Map generation and terrain modification.
New Ores and resources as well as machines.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
Additional Poor Copper/Iron Recipe
posted by
RiddleHelix
15 days ago
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Ideas & suggestions |
0
last message by
RiddleHelix
15 days ago
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Compatible with SE?
posted by
Kaserik
1 year, 2 months ago
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Ideas & suggestions |
2
last message by
Rattenladen
a month ago
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Suggestions for translations
posted by
Tororo23
2 months ago
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Ideas & suggestions |
0
last message by
Tororo23
2 months ago
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Induction matrix circuit connection
posted by
PavelH
3 months ago
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Ideas & suggestions |
0
last message by
PavelH
3 months ago
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Research cost modifier with Additional Research
posted by
lplptfan1
1 year, 1 month ago
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Ideas & suggestions |
3
last message by
McFrugal
3 months ago
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Voiding isotopes
posted by
Hardcode
8 months ago
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Ideas & suggestions |
7
last message by
Wyp020610
8 months ago
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Underground data cable
posted by
yayatian
9 months ago
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Ideas & suggestions |
0
last message by
yayatian
9 months ago
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support for hero turrets
posted by
Khalcifer
11 months ago
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Ideas & suggestions |
0
last message by
Khalcifer
11 months ago
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Sound&Smoke
posted by
1Waaaagh1
1 year, 22 days ago
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Ideas & suggestions |
0
last message by
1Waaaagh1
1 year, 22 days ago
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stone quarry rotation
posted by
bennyb1971
1 year, 1 month ago
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Ideas & suggestions |
2
last message by
bennyb1971
1 year, 1 month ago
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Compatibility with Quality of Life research mod
posted by
NeveHanter
1 year, 1 month ago
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Ideas & suggestions |
1
last message by
PreLeyZero
1 year, 1 month ago
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