Exotic Industries


Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines. Compatible with Krastorio2.

Overhaul
8 hours ago
1.1
19.0K
Transportation Logistics Trains Environment Mining Manufacturing Power

Consider Discord for bug-reports or questions:

Additional Poor Copper/Iron Recipe

posted by RiddleHelix 15 days ago
Ideas & suggestions
0
last message by RiddleHelix 15 days ago

Compatible with SE?

posted by Kaserik 1 year, 2 months ago
Ideas & suggestions
2
last message by Rattenladen a month ago

Suggestions for translations

posted by Tororo23 2 months ago
Ideas & suggestions
0
last message by Tororo23 2 months ago

Induction matrix circuit connection

posted by PavelH 3 months ago
Ideas & suggestions
0
last message by PavelH 3 months ago

Research cost modifier with Additional Research

posted by lplptfan1 1 year, 1 month ago
Ideas & suggestions
3
last message by McFrugal 3 months ago

Voiding isotopes

posted by Hardcode 8 months ago
Ideas & suggestions
7
last message by Wyp020610 8 months ago

Underground data cable

posted by yayatian 9 months ago
Ideas & suggestions
0
last message by yayatian 9 months ago

support for hero turrets

posted by Khalcifer 11 months ago
Ideas & suggestions
0
last message by Khalcifer 11 months ago

Sound&Smoke

posted by 1Waaaagh1 1 year, 22 days ago
Ideas & suggestions
0
last message by 1Waaaagh1 1 year, 22 days ago

stone quarry rotation

posted by bennyb1971 1 year, 1 month ago
Ideas & suggestions
2
last message by bennyb1971 1 year, 1 month ago

Compatibility with Quality of Life research mod

posted by NeveHanter 1 year, 1 month ago
Ideas & suggestions
1
last message by PreLeyZero 1 year, 1 month ago