🌐Dea Dia System (ALPHA)


A group of planets still orbiting their dead star.

Content
4 days ago
2.0
11.6K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power

b Icon Error

2 months ago
(updated 2 months ago)

I'm getting an icon error -- it seems to happen because of an interaction with Renai Transportation?

117.806 Error ParallelSpriteLoader.cpp:67: Parallel sprite loading failed, falling back to normal sprite loading. The given sprite rectangle (left_top=0x0, right_bottom=512x512) is outside the actual sprite size (left_top=0x0, right_bottom=120x64).
If this is being used as an icon you may need to define the icon_size property.
See the log file for more information.: dea-dia-system/graphics/icon/slime-weed-1.png
RAM: 12949/32694 MB, page: 17950/64438 MB, virtual: 10151/134217727 MB, extended virtual: 0 MB
117.963 Error AtlasBuilder.cpp:1266: The given sprite rectangle (left_top=0x0, right_bottom=120x120) is outside the actual sprite size (left_top=0x0, right_bottom=120x64).
If this is being used as an icon you may need to define the icon_size property.
See the log file for more information.: dea-dia-system/graphics/icon/slime-weed-1.png; mods: dea-dia-system Flare Stack rubia offshore-dump bzcarbon combat-mechanics-overhaul reverse-factory enemyracemanager RenaiTransportation spiderbots
Prototypes using the sprite:
data.raw["item"]["slime-weed"]
data.raw["item"]["can-of-slime-weed"]
data.raw["recipe"]["slime-weed-recycling"]
data.raw["recipe"]["item-slime-weed-incineration"]
data.raw["recipe"]["item-can-of-slime-weed-incineration"]
data.raw["recipe"]["slime-weed-junk"]
data.raw["recipe"]["can-of-slime-weed-junk"]
data.raw["recipe"]["rf-can-of-slime-weed"]
data.raw["recipe"]["yeet-item-slime-weed"]
data.raw["recipe"]["yeet-item-can-of-slime-weed"]
data.raw["fish"]["slime-weed"]
data.raw["stream"]["RTItemProjectile-slime-weed18"]
data.raw["stream"]["RTItemProjectile-slime-weed25"]
data.raw["stream"]["RTItemProjectile-slime-weed60"]
data.raw["stream"]["RTItemProjectile-can-of-slime-weed18"]
data.raw["stream"]["RTItemProjectile-can-of-slime-weed25"]
data.raw["stream"]["RTItemProjectile-can-of-slime-weed60"]
data.raw["projectile"]["slime-weed-spiderbot-projectile"]
data.raw["projectile"]["can-of-slime-weed-spiderbot-projectile"]

2 months ago

Something might want to use the wrong sprite on those items. Possibly use the texture from the "fish" entity instead of the item, and that may make sense.

Do you have the blahaj mod in there?

The problem started before I installed blahaj -- but uninstalling blahaj did fix it. So.... I honestly don't know what's going on there.

2 months ago

Blahaj acts the same way alien biomes does. Not gonna write the fix now, but I will push out something next week.

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