Mods introducing new content into the game.
Version: 0.30.18
Date: 2025-10-23
Changes:
- increased steam output from themrodynamic science pack
- increased the water output of the fallback lakes
Version: 0.30.17
Date: 2025-10-16
Bugfixes:
- increased max belt stack capacity to accomodate the technology
- updated air pump script
Version: 0.30.16
Date: 2025-09-15
Changes:
- increased gel productivity
Version: 0.30.15
Date: 2025-09-01
Bugfixes:
- fixed air pump
Version: 0.30.14
Date: 2025-09-01
Bugfixes:
- fixed air pump duplication
Version: 0.30.13
Date: 2025-08-26
Bugfixes:
- removed recycling recipes from cultivation recipes
Version: 0.30.12
Date: 2025-08-25
Bugfixes:
- fixed rocket silo duplication
Version: 0.30.11
Date: 2025-08-11
Bugfixes:
- some recipes were enabled at the start.
Version: 0.30.10
Date: 2025-08-18
Bugfixes:
- thorium extraction now ignores the barrels when productivity modules are used.
Version: 0.30.9
Date: 2025-08-05
Bugfixes:
- fix typo.
Version: 0.30.8
Date: 2025-08-05
Changes:
- Learning to handle changelogs differently
Bugfixes:
- made the internal thermal lake resource actually provide water in case something broke the generation.
Version: 0.30.7
Date: 2025-08-02
Changes:
- cleaned up biolab restrictions
Version: 0.30.6
Date: 2025-07-27
Changes:
- fixed stack inserter recycling again.
Version: 0.30.5
Date: 2025-07-26
Changes:
- updated insulation science recipe to use a different category to fix a regression in the last patch.
Version: 0.30.4
Date: 2025-07-26
Changes:
- updated rubber recipe to use a different category to fix a regression in the last patch.
Version: 0.30.3
Date: 2025-07-25
Changes:
- updated recipe modifications to use additional categories instead of overrides
Version: 0.30.2
Date: 2025-07-12
Changes:
- disabled recycling recipes on more recipes
Version: 0.30.1
Date: 2025-06-27
Changes:
- update a dea dia bacteria tech trigger to ensure that it will always trigger on dea dia and not before it.
Version: 0.30.0
Date: 2025-05-31
Changes:
- bioflux recycling fixed
Version: 0.29.0
Date: 2025-05-31
Changes:
- lubricant byproduct is no longer affected by productivity
Version: 0.28.0
Date: 2025-05-31
Changes:
- fixed sulfur recipe
Version: 0.27.0
Date: 2025-05-31
Changes:
- prometheum no longer needs aurospace science
- fixed info.json so the mod no longer shows up as beta.
Version: 0.26.0
Date: 2025-05-31
Changes:
- fixed technology triggers
- removed jelly recycling changes
Version: 0.25.0
Date: 2025-04-06
Changes:
- nerfed fiber carbon recipe
- nerfed soil leeching
- fixed secretas compatibility
Version: 0.24.0
Date: 2025-04-02
Changes:
- buffed aerospace science pack recipe
- atmospheric thruster takes regular engines
- cold biters won't spawn on Lemures with enemy race manager to prevent the game from crashing
- added flying robot frame productivity
- added petrolic bacteria to dea dia as a source of oil products
- added observation station and a new post game science pack.
- buffed the bioflux soil recipe
- updated the advanced slimeweed farming recipe
- finalizing dea-dia crafting chain
Version: 0.23.0
Date: 2025-03-24
Changes:
- updated lemures science recipe (again)
- possible fix for frost biters not spawning on lemures
- dea dia rework, the crafting chain is more substantial now.
- updated dea dia rocket part recipe, so you can't just import everything.
- fixed some dea dia technology requirements.
- fixed some missing item groups
- fixed an item picking bug with the gas platforms
- updated robocharger recipes
- fixed cold foundry recipe
- fixed gas collector placement sprite
- fixed a bunch of recycling issues
Version: 0.22.0
Date: 2025-03-19
Changes:
- localization fixes
- irradiated metalurgy now requires fossil processing (the ability to craft rhenium plates)
- fixed missing auto place controls for gas giant resources
- fixed auto place control ordering in the menus
- fixed broken metal and stars compatibility
Version: 0.21.0
Date: 2025-03-19
Changes:
- fixed auto place controls
Version: 0.20.0
Date: 2025-03-19
Changes:
- fixed insulation science recipe
Version: 0.19.0
Date: 2025-03-18
Changes:
- buffed the lemures lubricant recipe by 20x, the ratio is a 1-1 between the machines.
Version: 0.18.0
Date: 2025-03-18
Changes:
- added a WIP gas giant API
- fixed the amount of asteroids between fulgora and dea dia system. Now it works as intended.
Version: 0.17.0
Date: 2025-03-17
Changes:
- fixed a crash when metal and stars is not present.
- added a WIP gas giant API
- fixed the amount of asteroids between fulgora and dea dia system. Now it works as intended.
Version: 0.16.0
Date: 2025-03-16
Changes:
- buffed basic slimeweed farming
- Lemures rework. This was entirely unplanned, but the planet is now becoming its own thing so I'll move forward with it (originally this was meant to be a mining site for other surfaces).
- thermodynamics science has a new requirement
- thermodynamics science has a new recipe, made in the foundry
- new metalurgical processes have been added to lemures
- more recipes use rhenium
- cleaned out dea dia planet transitions
- added proper metal and stars bacterial compatibility. this mod now follows what was intended with those recipes.
- finished interplanetary aircraft
- localization fixes
- added pentapod egg canning
- added slimeweed bloom can as a consumable
- added a proper edge tile to the gas mining platforms
- gas mining platform change: the decoratives will not "spill out" into the gas surface on new platforms. This is a purely aesthetic change, no change in functionality.
Version: 0.15.0
Date: 2025-03-08
Changes:
- fixed gas mining platform simulation
Version: 0.14.0
Date: 2025-03-08
Changes:
- added new icons for the rich soil item
- added recipes to farm yumoko and jellynut in the greenhouse
- fixed technologies that should not be available at the start
- fixed station keeping module ordering
- adjusted greenhouse scale
- update gas platform preview to use the real placement code
- fix huge powerpole placement on the gas giant surface
- allow greenhouses to use speed modules again, so they can scale vertically with the power on gas mining platforms.
- make tiny tanks a dependency, you need it on the gas giant
- fixed emission textures
- re-adjusted gas collector thruster/roboport scale.
- added shadow to the gas collector
- fixed a bug where some recipes were not handcraftable anymore
- removed jet engine tech from lex's aircraft
- fixed battery from lithium recipe being incompatible with other mods
Version: 0.13.0
Date: 2025-03-07
Changes:
- removed maraxsis cargo pad compatibility, there will be cheaper ways to do what that technology lets you do.
- fixed incompatibilities with "spoilage solutions" and "canned fish" mods.
- added compatibility with the more fish mod.
- buffed canned capsule items to be in line with mods that only or mainly use it for preservation
- fixed landing and takoff from planets.
Version: 0.12.0
Date: 2025-03-06
Changes:
- added maraxsis compatibility: cargo pad capacity needs all dea dia science packs.
Version: 0.11.0
Date: 2025-03-06
Changes:
- added thermal lakes to lemures as a source of water
- fixed packaging
- cleaned up autoplace controls
- added missing localization for autoplace controls
- sa tank and the solar wings are now optional.
Version: 0.10.0
Date: 2025-03-05
Changes:
- adding proper factoriopedia entry for the gas mining platform
- hiding internal entities and recipes from factoriopedia
- fix station keeping module tech tree placement and localization
- updated fluidboxes on all machines.
- cleaning up unused code
Version: 0.9.0
Date: 2025-03-04
Changes:
- added bioflux recipe
- localization fixes
- integrated solar wings, and robocharger mods for content
- added canning technology for bacteria, bioflux and slimeweed
- reduced the size of the floating platforms
- increased the richness of the gas resources
- slightly modified the fluorine plastic recipe to make it easier to craft
- added batteries made with lithium
- add thorium tech to fuel nuclear reactors without uranium mines
- added compatibility with the nuclear science mod
- rhenium alloy requires thorium
- gas mining platforms are now stable. There won't be any changes to how they are coded
- added a way to get water on dae dia
- reworked lemures world generation
- magnesium is now rhenium
- added stationkeeping modules
- added irradiated metalurgy technology to create tungsten on lemures to make foundations with.
Version: 0.8.0
Date: 2025-02-18
Changes:
- removed references to unused aerospace science technology.
- added a recipe to make cheaper landfil out of soil.
- localization fixes
- removed most decoratives from prosephina to work around the destruction (making vanilla decoratives/entities unusable) left behind by alien biomes...
Version: 0.7.1
Date: 2025-02-18
Changes:
- removed unused aerospace science technology.
Version: 0.7.0
Date: 2025-02-18
Changes:
- localization fixes
- using lignumus flag "lignumis_skip_science_packs" on all exclusive technologies.
- added spidertron patrols as a dependency, needed for dea-dia logistics
- removed some infinite productivity technologies
- marked alien biomes as incompatible because it is giving me too many false bug reports.
Version: 0.6.0
Date: 2025-02-18
Changes:
- adding fixes to cold biter compatibility.
Version: 0.5.0
Date: 2025-02-18
Changes:
- adding fixes to cold biter compatibility.
Version: 0.4.0
Date: 2025-02-18
Changes:
- removed a dependency that was never meant to go out.
- changed frost biters lemures overrides.
Version: 0.3.0
Date: 2025-02-18
Changes:
- added compatibility with redrawn space connections.
- dea dia surface finalized
- lex's aircraft is a requirement, used for dea dia's logistics
- spidertron patrols is a requirement, used for dea dia's logistics
- gas mining platforms for dea dia have been implemented
- SA atomic tank is now a tech for lemures
- moved armor equipment to lemures
- thruster equipment added to dea dia
- lex's aircraft needs rhenium to craft.
- new science pack can be crafted on dae-dia.
- fixed a bug caused by a cerys update.
Version: 0.2.0
Date: 2025-02-17
Changes:
- added a technology to discover the whole system
- fixed missing space location localizations
- small tweaks on prosephina decoratives
- electric pole and assemblers are now in the correct subgroup
- sorted slimeweed recipes
- sorted lemures lava processing recipes (into vulcanus's group)
- sorted soil processing recipes into their own group
- sorted rhenium as a raw material.
- greenhouse is now grouped with the biochamber and other agricultural machines.
- depends on the bioprocessing tab to reduce clutter
- alien frost artifact is moved to the bioprocessing tab
- space platform transitions have been added to lemures and prosephina
- asteroids now spawn above lemures and prosephina
- added music to lemures and prosephina
- possible fix for https://github.com/Frontrider/dea-dia-system/issues/1
- re-added transport belt stacking research, fixes https://github.com/Frontrider/dea-dia-system/issues/2
Version: 0.1.0
Date: 2025-02-15
Changes:
- greenhouse, convector and mechanical forge can be crafted by hand
- greenhouse, convector and mechanical forge craft faster
- greenhouse, convector and mechanical forge can be flipped
- water cleaning uses less power
- carbon from fibers uses less power
- rich soil has a translation
- lowered the energy consumption of the greenhouse
- grass now generates on prosephina
- increased the length of the dae-dia vanilla system space connection
- added heating towers to prosephina's unlock technology
- removed vulcanus craters from prosephina
- convector depends on slimeweed chemistry
- lowered slimeweed processing energy usage
- adjusted greenhouse, convector and mechanical forge energy costs.
- increased soil sifting stone and wood yield.
- lowered leeching slimeweed output
- moved fiber carbon recipe to a different technology
- increased soil leeching ratios (4x input 4x output)
- lowered rubber energy cost
- removed methane, and replaced it with petroleum gas in all recipes
- possible fix for slimy gel not showing up properly on tank uis
- adjusted natrocarbonatite processing energy cost
- added a pseudo asteroid ring to the gas giant
Version: 0.0.1
Date: 2025-02-12
Changes:
- First alpha release