🌐Dea Dia System (ALPHA)


A group of planets still orbiting their dead star.

Content
8 days ago
2.0
11.8K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power

Changelog

Version: 0.30.15
Date: 2025-09-01
  Bugfixes:
    - fixed air pump
Version: 0.30.14
Date: 2025-09-01
  Bugfixes:
    - fixed air pump duplication
Version: 0.30.13
Date: 2025-08-26
  Bugfixes:
    - removed recycling recipes from cultivation recipes
Version: 0.30.12
Date: 2025-08-25
  Bugfixes:
    - fixed rocket silo duplication
Version: 0.30.11
Date: 2025-08-11
  Bugfixes:
    - some recipes were enabled at the start.
Version: 0.30.10
Date: 2025-08-18
  Bugfixes:
    - thorium extraction now ignores the barrels when productivity modules are used.
Version: 0.30.9
Date: 2025-08-05
  Bugfixes:
    - fix typo.
Version: 0.30.8
Date: 2025-08-05
  Changes:
    - Learning to handle changelogs differently
  Bugfixes:
    - made the internal thermal lake resource actually provide water in case something broke the generation.
Version: 0.30.7
Date: 2025-08-02
  Changes:
    - cleaned up biolab restrictions
Version: 0.30.6
Date: 2025-07-27
  Changes:
    - fixed stack inserter recycling again.
Version: 0.30.5
Date: 2025-07-26
  Changes:
    - updated insulation science recipe to use a different category to fix a regression in the last patch.
Version: 0.30.4
Date: 2025-07-26
  Changes:
    - updated rubber recipe to use a different category to fix a regression in the last patch.
Version: 0.30.3
Date: 2025-07-25
  Changes:
    - updated recipe modifications to use additional categories instead of overrides
Version: 0.30.2
Date: 2025-07-12
  Changes:
    - disabled recycling recipes on more recipes
Version: 0.30.1
Date: 2025-06-27
  Changes:
    - update a dea dia bacteria tech trigger to ensure that it will always trigger on dea dia and not before it.
Version: 0.30.0
Date: 2025-05-31
  Changes:
    - bioflux recycling fixed
Version: 0.29.0
Date: 2025-05-31
  Changes:
    - lubricant byproduct is no longer affected by productivity
Version: 0.28.0
Date: 2025-05-31
  Changes:
    - fixed sulfur recipe
Version: 0.27.0
Date: 2025-05-31
  Changes:
    - prometheum no longer needs aurospace science
    - fixed info.json so the mod no longer shows up as beta.
Version: 0.26.0
Date: 2025-05-31
  Changes:
    - fixed technology triggers
    - removed jelly recycling changes
Version: 0.25.0
Date: 2025-04-06
  Changes:
    - nerfed fiber carbon recipe
    - nerfed soil leeching
    - fixed secretas compatibility
Version: 0.24.0
Date: 2025-04-02
  Changes:
    - buffed aerospace science pack recipe
    - atmospheric thruster takes regular engines
    - cold biters won't spawn on Lemures with enemy race manager to prevent the game from crashing
    - added flying robot frame productivity
    - added petrolic bacteria to dea dia as a source of oil products
    - added observation station and a new post game science pack.
    - buffed the bioflux soil recipe
    - updated the advanced slimeweed farming recipe
    - finalizing dea-dia crafting chain
Version: 0.23.0
Date: 2025-03-24
  Changes:
    - updated lemures science recipe (again)
    - possible fix for frost biters not spawning on lemures
    - dea dia rework, the crafting chain is more substantial now.
    - updated dea dia rocket part recipe, so you can't just import everything.
    - fixed some dea dia technology requirements.
    - fixed some missing item groups
    - fixed an item picking bug with the gas platforms
    - updated robocharger recipes
    - fixed cold foundry recipe
    - fixed gas collector placement sprite
    - fixed a bunch of recycling issues
Version: 0.22.0
Date: 2025-03-19
  Changes:
    - localization fixes
    - irradiated metalurgy now requires fossil processing (the ability to craft rhenium plates)
    - fixed missing auto place controls for gas giant resources
    - fixed auto place control ordering in the menus
    - fixed broken metal and stars compatibility
Version: 0.21.0
Date: 2025-03-19
  Changes:
    - fixed auto place controls
Version: 0.20.0
Date: 2025-03-19
  Changes:
    - fixed insulation science recipe
Version: 0.19.0
Date: 2025-03-18
  Changes:
    - buffed the lemures lubricant recipe by 20x, the ratio is a 1-1 between the machines.
Version: 0.18.0
Date: 2025-03-18
  Changes:
    - added a WIP gas giant API
    - fixed the amount of asteroids between fulgora and dea dia system. Now it works as intended.
Version: 0.17.0
Date: 2025-03-17
  Changes:
    - fixed a crash when metal and stars is not present.
    - added a WIP gas giant API
    - fixed the amount of asteroids between fulgora and dea dia system. Now it works as intended.
Version: 0.16.0
Date: 2025-03-16
  Changes:
    - buffed basic slimeweed farming
    - Lemures rework. This was entirely unplanned, but the planet is now becoming its own thing so I'll move forward with it (originally this was meant to be a mining site for other surfaces).
    - thermodynamics science has a new requirement
    - thermodynamics science has a new recipe, made in the foundry
    - new metalurgical processes have been added to lemures
    - more recipes use rhenium
    - cleaned out dea dia planet transitions
    - added proper metal and stars bacterial compatibility. this mod now follows what was intended with those recipes.
    - finished interplanetary aircraft
    - localization fixes
    - added pentapod egg canning
    - added slimeweed bloom can as a consumable
    - added a proper edge tile to the gas mining platforms
    - gas mining platform change: the decoratives will not "spill out" into the gas surface on new platforms. This is a purely aesthetic change, no change in functionality.
Version: 0.15.0
Date: 2025-03-08
  Changes:
    - fixed gas mining platform simulation
Version: 0.14.0
Date: 2025-03-08
  Changes:
    - added new icons for the rich soil item
    - added recipes to farm yumoko and jellynut in the greenhouse
    - fixed technologies that should not be available at the start
    - fixed station keeping module ordering
    - adjusted greenhouse scale
    - update gas platform preview to use the real placement code
    - fix huge powerpole placement on the gas giant surface
    - allow greenhouses to use speed modules again, so they can scale vertically with the power on gas mining platforms.
    - make tiny tanks a dependency, you need it on the gas giant
    - fixed emission textures
    - re-adjusted gas collector thruster/roboport scale.
    - added shadow to the gas collector
    - fixed a bug where some recipes were not handcraftable anymore
    - removed jet engine tech from lex's aircraft
    - fixed battery from lithium recipe being incompatible with other mods
Version: 0.13.0
Date: 2025-03-07
  Changes:
    - removed maraxsis cargo pad compatibility, there will be cheaper ways to do what that technology lets you do.
    - fixed incompatibilities with "spoilage solutions" and "canned fish" mods.
    - added compatibility with the more fish mod.
    - buffed canned capsule items to be in line with mods that only or mainly use it for preservation
    - fixed landing and takoff from planets.
Version: 0.12.0
Date: 2025-03-06
  Changes:
    - added maraxsis compatibility: cargo pad capacity needs all dea dia science packs.
Version: 0.11.0
Date: 2025-03-06
  Changes:
    - added thermal lakes to lemures as a source of water
    - fixed packaging
    - cleaned up autoplace controls 
    - added missing localization for autoplace controls
    - sa tank and the solar wings are now optional.
Version: 0.10.0
Date: 2025-03-05
  Changes:
    - adding proper factoriopedia entry for the gas mining platform
    - hiding internal entities and recipes from factoriopedia
    - fix station keeping module tech tree placement and localization
    - updated fluidboxes on all machines.
    - cleaning up unused code
Version: 0.9.0
Date: 2025-03-04
  Changes:
    - added bioflux recipe
    - localization fixes
    - integrated solar wings, and robocharger mods for content
    - added canning technology for bacteria, bioflux and slimeweed
    - reduced the size of the floating platforms
    - increased the richness of the gas resources
    - slightly modified the fluorine plastic recipe to make it easier to craft
    - added batteries made with lithium
    - add thorium tech to fuel nuclear reactors without uranium mines
    - added compatibility with the nuclear science mod
    - rhenium alloy requires thorium
    - gas mining platforms are now stable. There won't be any changes to how they are coded
    - added a way to get water on dae dia
    - reworked lemures world generation
    - magnesium is now rhenium
    - added stationkeeping modules
    - added irradiated metalurgy technology to create tungsten on lemures to make foundations with.
Version: 0.8.0
Date: 2025-02-18
  Changes:
    - removed references to unused aerospace science technology.
    - added a recipe to make cheaper landfil out of soil.
    - localization fixes
    - removed most decoratives from prosephina to work around the destruction (making vanilla decoratives/entities unusable) left behind by alien biomes...
Version: 0.7.1
Date: 2025-02-18
  Changes:
    - removed unused aerospace science technology.
Version: 0.7.0
Date: 2025-02-18
  Changes:
    - localization fixes
    - using lignumus flag "lignumis_skip_science_packs" on all exclusive technologies.
    - added spidertron patrols as a dependency, needed for dea-dia logistics
    - removed some infinite productivity technologies
    - marked alien biomes as incompatible because it is giving me too many false bug reports.
Version: 0.6.0
Date: 2025-02-18
  Changes:
    - adding fixes to cold biter compatibility.
Version: 0.5.0
Date: 2025-02-18
  Changes:
    - adding fixes to cold biter compatibility.
Version: 0.4.0
Date: 2025-02-18
  Changes:
    - removed a dependency that was never meant to go out.
    - changed frost biters lemures overrides.
Version: 0.3.0
Date: 2025-02-18
  Changes:
    - added compatibility with redrawn space connections.
    - dea dia surface finalized
    - lex's aircraft is a requirement, used for dea dia's logistics
    - spidertron patrols is a requirement, used for dea dia's logistics
    - gas mining platforms for dea dia have been implemented
    - SA atomic tank is now a tech for lemures
    - moved armor equipment to lemures
    - thruster equipment added to dea dia
    - lex's aircraft needs rhenium to craft.
    - new science pack can be crafted on dae-dia.
    - fixed a bug caused by a cerys update.
Version: 0.2.0
Date: 2025-02-17
  Changes:
    - added a technology to discover the whole system
    - fixed missing space location localizations
    - small tweaks on prosephina decoratives
    - electric pole and assemblers are now in the correct subgroup
    - sorted slimeweed recipes
    - sorted lemures lava processing recipes (into vulcanus's group)
    - sorted soil processing recipes into their own group
    - sorted rhenium as a raw material.
    - greenhouse is now grouped with the biochamber and other agricultural machines.
    - depends on the bioprocessing tab to reduce clutter
    - alien frost artifact is moved to the bioprocessing tab
    - space platform transitions have been added to lemures and prosephina
    - asteroids now spawn above lemures and prosephina
    - added music to lemures and prosephina
    - possible fix for https://github.com/Frontrider/dea-dia-system/issues/1
    - re-added transport belt stacking research, fixes https://github.com/Frontrider/dea-dia-system/issues/2
Version: 0.1.0
Date: 2025-02-15
  Changes:
    - greenhouse, convector and mechanical forge can be crafted by hand
    - greenhouse, convector and mechanical forge craft faster
    - greenhouse, convector and mechanical forge can be flipped
    - water cleaning uses less power
    - carbon from fibers uses less power
    - rich soil has a translation
    - lowered the energy consumption of the greenhouse
    - grass now generates on prosephina
    - increased the length of the dae-dia vanilla system space connection
    - added heating towers to prosephina's unlock technology
    - removed vulcanus craters from prosephina
    - convector depends on slimeweed chemistry
    - lowered slimeweed processing energy usage
    - adjusted greenhouse, convector and mechanical forge energy costs.
    - increased soil sifting stone and wood yield.
    - lowered leeching slimeweed output
    - moved fiber carbon recipe to a different technology
    - increased soil leeching ratios (4x input 4x output)
    - lowered rubber energy cost
    - removed methane, and replaced it with petroleum gas in all recipes
    - possible fix for slimy gel not showing up properly on tank uis
    - adjusted natrocarbonatite processing energy cost
    - added a pseudo asteroid ring to the gas giant
Version: 0.0.1
Date: 2025-02-12
  Changes:
    - First alpha release