Mods introducing new content into the game.
Transportation of the player, be it vehicles or teleporters.
New ways to deal with enemies, be it attack or defense.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
[Fixed] Non-recoverable error upon adding logistic network to vehicle
posted by
Amidaryu
6 years ago
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Bugs |
14
last message by
Pi-C
6 years ago
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"Follow player" frequently stops working with "Pathing..."
posted by
schmorp
6 years ago
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Bugs |
0
last message by
schmorp
6 years ago
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[Fixed for next version] Debugging left enabled (spamming console)
posted by
doktorstick
6 years ago
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Bugs |
3
last message by
Pi-C
6 years ago
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Parked car near tracks kills itself
posted by
doktorstick
6 years ago
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Bugs |
2
last message by
doktorstick
6 years ago
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[Fixed?] Vehicle list bloat with AAI
posted by
shadefang
6 years ago
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Bugs |
8
last message by
Pi-C
6 years ago
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[Fixed] Error in function tick_car
posted by
medvedq
6 years ago
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Bugs |
2
last message by
medvedq
6 years ago
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[Fixed] Crash when entering car or giving it a location with the remote.
posted by
sidelia
6 years ago
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Bugs |
8
last message by
Sammie94
6 years ago
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FIXED: Missing locale strings
posted by
Dragonling
6 years ago
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Bugs |
7
last message by
Pi-C
6 years ago
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No longer breaking trees!
posted by
Dragonling
6 years ago
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Bugs |
4
last message by
Pi-C
6 years ago
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Suicide by train
posted by
Pi-C
6 years ago
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Bugs |
0
last message by
Pi-C
6 years ago
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FIXED: Dummy passenger left on surface when vehicle is destroyed
posted by
Pi-C
6 years ago
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Bugs |
0
last message by
Pi-C
6 years ago
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FIXED: Autodrive does not know about multiple surfaces.
posted by
AlienX
7 years ago
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Bugs |
3
last message by
Pi-C
6 years ago
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FIXED: next_upgrade error
posted by
boksiora
7 years ago
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Bugs |
4
last message by
boksiora
7 years ago
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