Hi there,
Love this mod, it's so fun to have 20 cars driving around behind you with enemy sensors killing anything in their path, so good!
However, with the Factorissimo mod (however it's spelt) when you enter a factory floor (or any other surface) the cars will attempt to navigate to the coordinates that you are at in the surface the cars are still in.
So, usually you enter a factory, and all cars will path to coords x=0, y=0 (or there's about).
Could you please add a check to see if the player has entered a different surface from when the cars originally were told to follow, and if the player did indeed switch surface they stop pathing?