The Factory Must Grow


The Factory Must Grow is a total overhaul mod where you play as a superintelligent AI with one purpose: The Factory Must Grow. Encounter novel mechanics designed to put even veteran players to the test. It's time to consider your {PURPOSE, SELF, POTENTIAL}. NOTE: this mod is in active development, expect breaking changes and some rough edges. As this is a total overhaul mod, compatibility with mods that alter gameplay is not guaranteed.

Overhaul
10 days ago
2.0 - 2.1
4.82K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

g tutorial for logic parts

7 days ago

i cant find the tutorial for how to use these parts

5 days ago
(updated 5 days ago)

The circuits? Surely theres something out there. Not for this mod specifically, but in general. For this mod, well, figuring things out is the point.

3 hours ago
(updated 3 hours ago)

Thought I'd pop in and send you towards some videos I found useful for when I was trying to get circuits down. Some of these are a little old so they won't cover everything but they'll cover most of what you need to know,

General Circuits;
"Factorio Circuit Networks Explained in Under Three Minutes" - DoshDoshington
"The Circuit Network & You | Factorio Tutorial" - Yorven
"CP Factorio" - Center Pivot ;Note, this is a playlist of eight videos. It's for more complex circuitry like memory cells, latches, and flip flops. Still useful.

Examples of what the circuit network can do;
"Building Circuit Abominations in Factorio" - DoshDoshington
"Examples of CIRCUIT NETWORK in Action | Factorio Tutorial/Guide/How-to" - Nilaus

Specifically addresses circuit network changes in F:SA;
"EVERYTHING new about Combinators in FACTORIO: SPACE AGE!" - Center Pivot

Also, here's a thing to remember for circuits (and programming); DON'T FEEL BAD MODIFYING OTHER PEOPLE'S CIRCUIT DESIGNS. Look at other people's circuit creations. Test circuits, see what happens and how the circuits react then figure out why they react like they do.

If Ooba is fine with it, I'll list some mods that're useful for debugging circuits and the mods I use to ease circuit designing

New response