The Factory Must Grow


The Factory Must Grow is a total overhaul mod where you play as a superintelligent AI with one purpose: The Factory Must Grow. Encounter novel mechanics designed to put even veteran players to the test. It's time to consider your {PURPOSE, SELF, POTENTIAL}. NOTE: this mod is in active development, expect breaking changes and some rough edges. As this is a total overhaul mod, compatibility with mods that alter gameplay is not guaranteed.

Overhaul
a month ago
2.0
3.56K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

b Error on docking

a month ago

Error while running event TFMG-platform-docking::on_space_platform_built_entity (ID 78)
Entity is not linked-belt.
stack traceback:
[C]: in function 'disconnect_linked_belts'
TFMG-platform-docking/scripts/docking.lua:173: in function 'seperate_children'
TFMG-platform-docking/scripts/docking.lua:188: in function 'make_children'
TFMG-platform-docking/scripts/docking.lua:222: in function 'make_parent'
TFMG-platform-docking/scripts/docking.lua:278: in function 'on_docking_belt_created'
TFMG-platform-docking/scripts/docking.lua:297: in function 'handle_build_event'
TFMG-platform-docking/scripts/on-events.lua:117: in function <TFMG-platform-docking/scripts/on-events.lua:116>

a month ago
(updated a month ago)

Hmm intresting, could you show me your docking setup? and explain to me exactly what you were doing when the crash happened.

If i cant replicate it, i won't be able to solve it.

From the stack traceback i can infer that you were placing something?

Edit: ive tracked it down, the auto unlink breaks when one of the dock components is a pipe, and it tries to unlink the pipe as if it was a belt. which crashes. fix very soon.

a month ago

Fix should be up, just to be sure everythign works, please delete and replace the docking port item so that the docks children can be refreshed properly.

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