Add a combinator with friendly GUI to manage LTN Control Signals for each LTN Train Stop
Mods introducing new content into the game.
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
[Not a bug] Building from blueprint sets requester output signal to off
posted by
Poocasso
2 years ago
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Bugs |
1
last message by
kryojenik
2 years ago
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[Implemented] Split "disable newly built LTN combinators" in 2 options
posted by
Nesilar
2 years ago
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Ideas & suggestions |
2
last message by
kryojenik
2 years ago
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[Implemented] Network ID failiure
posted by
larsp
2 years ago
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Ideas & suggestions |
1
last message by
kryojenik
2 years ago
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[Fixed] Error when clicking network ID
posted by
asfoitio
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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Question: Remote Combinator access?
posted by
Malidictus
3 years ago
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General |
5
last message by
kryojenik
3 years ago
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Unable to freely set requester or provider
posted by
asfoitio
3 years ago
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General |
2
last message by
asfoitio
3 years ago
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[Fixed] Non-localizable strings
posted by
Shadow_Man
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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Trainstop integration?
posted by
BloodyRain2k
3 years ago
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Ideas & suggestions |
1
last message by
kryojenik
3 years ago
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Add ways to automatically set limits
posted by
mrvn
3 years ago
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Ideas & suggestions |
2
last message by
mrvn
3 years ago
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[Fixed] Crash with Signal
posted by
GeneralTank
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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[Implemented] add depot priority to combinator
posted by
slippycheeze
3 years ago
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Ideas & suggestions |
1
last message by
kryojenik
3 years ago
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[Fixed] Editing network ID in multiplayer
posted by
Flydiverny
3 years ago
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Bugs |
2
last message by
kryojenik
3 years ago
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[Fixed] Worked yesterday, broke today
posted by
Ruleturner
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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[Fixed] flib update
posted by
GeneralTank
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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[Fixed] Crash on non-item signal value editing
posted by
blameTheSun
3 years ago
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Bugs |
0
last message by
blameTheSun
3 years ago
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[Fixed] Crash on open combinator in depo
posted by
Avelir
3 years ago
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Bugs |
0
last message by
Avelir
3 years ago
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[Not a bug] Signal bug when placing blueprint
posted by
DrunkLurker
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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[Fixed] crash on load save.
posted by
Hyakko
3 years ago
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Bugs |
15
last message by
Hyakko
3 years ago
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Delayed fixes...
posted by
kryojenik
3 years ago
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General |
1
last message by
kryojenik
3 years ago
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[Fixed] Crash after autosave
posted by
dalestan
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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[Fixed] Crash in on_gui_click
posted by
Blargh2015
3 years ago
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Bugs |
11
last message by
kryojenik
3 years ago
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Supply and request limit
posted by
POLTOS
3 years ago
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General |
1
last message by
POLTOS
3 years ago
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[Fixed] Window open when the game was saved doesn't work after loading the game
posted by
dalestan
3 years ago
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Bugs |
0
last message by
dalestan
3 years ago
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Suggestion: Option to have construction bot placed combinators off by default
posted by
Telarin
3 years ago
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Ideas & suggestions |
1
last message by
kryojenik
3 years ago
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[Implemented] Captions for network IDs
posted by
brainfart21
3 years ago
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Ideas & suggestions |
1
last message by
kryojenik
3 years ago
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[Fixed] Crash when opening GUI with an item from a removed mod
posted by
brainfart21
3 years ago
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Bugs |
2
last message by
kryojenik
3 years ago
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[Fixed] Crash on fast double-click
posted by
NoyzMaker
3 years ago
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Bugs |
3
last message by
kryojenik
3 years ago
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Allow train length limits for Depots
posted by
liltrublmakr
3 years ago
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Ideas & suggestions |
1
last message by
kryojenik
3 years ago
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[Complete] No High Res Icon
posted by
dgattey
3 years ago
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Ideas & suggestions |
1
last message by
dgattey
3 years ago
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[Complete] Option to always show network ID panel
posted by
AllenJB
3 years ago
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Ideas & suggestions |
2
last message by
AllenJB
3 years ago
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[Fixed] Caret reset
posted by
Mathematician
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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[Fixed] 1.1.19 Crash on opening
posted by
uNw1s3
3 years ago
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Bugs |
5
last message by
kryojenik
3 years ago
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[Fixed] Open a different LTN combinator causes crash.
posted by
credomane
3 years ago
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Bugs |
1
last message by
kryojenik
3 years ago
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Question: Is it useful to have various signals hidden
posted by
kryojenik
3 years ago
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General |
3
last message by
kryojenik
3 years ago
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[Fixed] Bug? Provider+Requester mode doesn't stick
posted by
Blargh2015
3 years ago
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Bugs |
3
last message by
kryojenik
3 years ago
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