I got similar issue with on_gui_confirmed event.
With another map I have been hosting, same crash happened with the other LTN combinator mod (LTN combinator for 1.1).
I was still not able to reproduce this issue reliability.
Note that this issue never happened when I was playing in singleplayer, so I suggest that it is specific to multiplayer.
Crashed when a client try to change the requested item count.
https://imgur.com/cGwaFUf
82896.393 Error MainLoop.cpp:1285: Exception at tick 31944374: The mod LTN Combinator Modernized (0.9.8) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event LTN_Combinator_Modernized::on_gui_confirmed (ID 144)
LTN_Combinator_Modernized/script/ltn-combinator.lua:317: attempt to perform arithmetic on local 'slot' (a nil value)
stack traceback:
LTN_Combinator_Modernized/script/ltn-combinator.lua:317: in function '_validate_slot'
LTN_Combinator_Modernized/script/ltn-combinator.lua:284: in function 'set_slot_value'
LTN_Combinator_Modernized/script/gui.lua:86: in function 'set_new_output_value'
LTN_Combinator_Modernized/script/gui.lua:291: in function 'handler'
flib/gui.lua:390: in function <flib/gui.lua:376>
82896.394 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod LTN Combinator Modernized (0.9.8) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event LTN_Combinator_Modernized::on_gui_confirmed (ID 144)
LTN_Combinator_Modernized/script/ltn-combinator.lua:317: attempt to perform arithmetic on local 'slot' (a nil value)
stack traceback:
LTN_Combinator_Modernized/script/ltn-combinator.lua:317: in function '_validate_slot'
LTN_Combinator_Modernized/script/ltn-combinator.lua:284: in function 'set_slot_value'
LTN_Combinator_Modernized/script/gui.lua:86: in function 'set_new_output_value'
LTN_Combinator_Modernized/script/gui.lua:291: in function 'handler'
flib/gui.lua:390: in function <flib/gui.lua:376>"
82896.394 Info ServerMultiplayerManager.cpp:783: updateTick(31944374) changing state from(InGame) to(Failed)
82896.395 Quitting: multiplayer error.