Krastorio 2


An overhaul mod focusing on end-game technologies and moderately increased complexity.

Overhaul
7 months ago
0.18 - 1.1
338K
Transportation Logistics Trains Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

g Portable antimatter reactor?

3 years ago

I'm wondering why this thing is called 'antimatter' reactor while it uses singularity cells. Is this a singularity reactor?

3 years ago

In my game it's using Charged Antimatter cells, that you get once you unlock the late game matter conversion stuff... Maybe there's some other mod in your list affecting those?

3 years ago

No, There are no mods that could affect this. Moreover, I see the description of a singularity reactor (not portable) and it says the reactor consumes... antimatter fuel! However, there is no way to insert antimatter cells in it, just singularity ones, so it works as expected.
See here: https://imgur.com/a/CiT4O86

3 years ago

I guess I figured that out. This happens when SE mod is also activated, sorry for confusion. For SE compatibility, some fuel types have been changed:

if mods["space-exploration"] and krastorio.general.isVersionGreaterEqualThan(mods["space-exploration"], "0.3.0") then
-- Chaning the name of the antimatter reactor fuel for not be the same of the antimatter reactor of SE
data.raw.item["empty-antimatter-fuel-cell"].localised_name = { "item-name.empty-singularity-fuel-cell" }
data.raw.item["charged-antimatter-fuel-cell"].localised_name = { "item-name.charged-singularity-fuel-cell" }

I'm not sure why it was changed like that, but it is REALLY confusing