An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Hi,
Logistics bot can supply the Spidertron with DT fuels cells when a request is setup, But they are unable to remove the empty cells when a 0-0 trash request is set. The empty cells do not move to the auto trash slots.
Hi, this is not something related to modding, maybe ask to devs if is a bug in the base game interfaces, if not, will be a game limitation.