An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Wood -> Matter -> Water -> Wood (or upgrade to build Wood with Fertilizer)
Matter +++
But it takes up a lot of space. = +1000 matter/sec = 4300(!) Greenhouse + Build Fertilizer or 7200 Greenhouse without Fertilizer
Yes, practically u are convrting energy into matter, all as intented.