For interested
-- -- -- New Equipments categories
data:extend(
{
-- -- Subgroups
-- New character equipment category
{
type = "item-subgroup",
group = "combat",
name = "character-equipment",
order = "e-e2"
},
-- New vehicle equipment category
{
type = "item-subgroup",
group = "combat",
name = "vehicle-equipment",
order = "e-e3"
},
{
type = "item-subgroup",
group = "combat",
name = "vehicle-motor",
order = "e-e4"
},
-- -- Group
-- New universal equipment category (all grids can use this)
{
type = "equipment-category",
name = "universal-equipment"
},
-- New robot interaction equipment for roboport and similar only for entity with inventory
{
type = "equipment-category",
name = "robot-interaction-equipment"
},
{
type = "equipment-category",
name = "vehicle-robot-interaction-equipment"
},
-- New vehicle equipment category (only vehicles grids can use these)
{
type = "equipment-category",
name = "vehicle-equipment"
},
{
type = "equipment-category",
name = "vehicle-motor"
},
{
type = "equipment-category",
name = "aircraft-equipment"
},
{
type = "equipment-category",
name = "spidertron-only"
}
})
Examples:
name = "additional-engine",
categories = {"vehicle-motor"}
name = "battery-mk3-equipment",
categories = {"universal-equipment"}
name = "advanced-exoskeleton-equipment",
categories = {"armor", "spidertron-only"}