Krastorio 2


An overhaul mod focusing on end-game technologies and moderately increased complexity.

Overhaul
6 months ago
0.18 - 1.1
337K
Transportation Logistics Trains Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

g Creep Removal leaves Empty Entity

4 years ago

1.0.0 Factorio, 1.0.4 Krastorio2. When I threw my creep-killing virus capsule, it removed all the creep, but left in its place an invisible entity that I can order my bots to remove with a deconstruction planner. They attempt to remove it, but pick nothing up, only clearing the red X. But the invisible entity remains, and can be ordered deconstructed again and again.

4 years ago

Probably u have other mods that make the script fail

4 years ago

Nope. K2 is the only mod I was using.

4 years ago

I just tested it in a new game with the same game and mod version (which are the newest) and I can confirm this bug. Here is a picture:

Using the Anti creep virus capsule does not delete the creep but changes it into those invisible entity that can not be removed. It ONLY affects already existing creep, newly generated biter nests are generated without creep or invisible entities.

These invisible entities are also causing the textures to glitch.

4 years ago

Same here. Factorio 1.0 with map 1.0, Mods: Krastorio 1.0.4 (new game), Alien biomes 0.5.8, Helmod 0.11.8