An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Hello, I am having difficulty determining the range that a single sentinel covers. I am wanting to ensure that I can see all of a large swath of the map but I can't tell if I am overlapping too much or what. Is there some info on this?
The sentinel covers 3x3 chunks around it.