Krastorio 2


An overhaul mod focusing on end-game technologies and moderately increased complexity.

Overhaul
7 months ago
0.18 - 1.1
338K
Transportation Logistics Trains Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

g Krastorio in 1.0

4 years ago

How will the release of 1.0 next month effect the Krastorio 2 mod?

4 years ago

It won't have any effect. We are almost completely finished working on the mod. After the 1.0 release, we will be releasing 1.0 version of K2 and (most likely) we leave from modding at all.

4 years ago

Understandable but unfortunate. With just how well done this mod is, I was excited to see if you'd come up with an new incredible idea in the future.

4 years ago

Yeah, thanx, but at this point, both of us (me and Linver) are completely burnout, and we have a lot of important things besides modding. I can't imagine how cool modders like Earendel can work from year to year. These are really hard stuff...

4 years ago
(updated 4 years ago)

Thanks for your work on this amazing mod, Krastor and Linver (and anyone/everyone else that contributed). Krastorio has added another thousand hours (and counting) to my enjoyment of Factorio. It's so well done that it could easily be an expansion or DLC to Factorio. You guys are seriously talented and I'd love to follow any other games / mods you guys work on in the future!

4 years ago
(updated 4 years ago)

I'm having trouble creating new game with Krastorio 2 mod enabled in 1.0.0. Here is an error message from game:

The mod Krastorio 2 (0.9.99) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Krastorio2::on_player_created (ID 24)
Krastorio2/lib/private/control-scripts/bonus-items.lua:21: attempt to index local 'inventory' (a nil value)
stack traceback:
Krastorio2/lib/private/control-scripts/bonus-items.lua:21: in function 'callback'
...control-scripts/control-lib/control-callbacks-merger.lua:44: in function <...control-scripts/control-lib/control-callbacks-merger.lua:41>

Loading old saves works fine, it's just creating new game that doesn't work.

Only mod that is enabled is Krastorio 2. 1.0.0 base game and 0.9.99 Krastorio 2 versions.


EDIT: I got new game working by renaming %APPDATA%\Roaming\Factorio\mods\mod-settings.dat to mod-settings.dat.bak so it's not being loaded. After that new game can be created without error.

However if I change any mod settings, I am not able to create new game. So problem is partially solved by hard resetting mod settings, but it's not permanent solution. Something is still broken.

4 years ago

Already fixed