Thanks for your response. I can understand the hesitation in changing the balancing of an intricate mod like this.
However, I do believe this would be a fairly minor change without negative repercussions and it would ultimately make the production lines more straightforward. In regards to bulk recipes where exact rates matter, Sand is currently only used to create Glass and Quartz. The others are either fluids or mall items.
Given how important Electronic Components are in this mod (it's probably fair to say they are the green circuits equivalent of Vanilla), I think it would be a quality of life improvement if you could generate a full belt of Electronic Components out of a full belt of stone by changing the Sand outcome to a fixed 8 (from varying 7-8 Sand). The requirement for 16/s is just so close to the ideal 15/s that it feels like it should have been 15/s from the start.
I appreciate your time and hope you have another think about this.
Thanks!