An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
I have just noticed that starting logistic robot capacity is equal to 7. This change is intended? Pretty OP. If yes, where can I switch it to vanila value?
No it's hardcoded. Go in the file: Krastorio2_X.X.X\prototypes\vanilla-changes\mandatory\vanilla-robots-changes.lua and delete the line 17.