Problem: When I finally get cars I get immediately frustrated that I can't use them because I have no fuel. Fuel is too difficult to obtain at the point I can build cars for the first time.
Why is that so? Because both fuel recipes are not really an option at that point of time. Light oil isn't yet available (needs Chemical Tech Cards > Advanced Oil Processing) and the other recipe needs way too many steps (Hydrogen through Electrolysis plant is a HUGE overkill, and the atmospheric condenser isn't available yet, and solid fuel is needed too.) Don't forget that all these steps come after I finally managed to get engines, which isn't easy in the first place.
Gameplaywise, I would actually like to have cars before trains so that I can explore the surroundings to evaluate where to place tracks.
So what to do? Here are some ideas.
- Either make Fuel really easy to get, or don't make cars require it. I suggest letting cars run on Solid Fuel, that is easy to obtain from petroleum. (And solid fuel hasn't any use, does it?)
- To give Fuel a reason, maybe make it a requirement for Rocket Fuel.
- Remove the Hydrogen + Solid Fuel = Fuel recipe, it is too difficult before Advanced Oil processing, and not needed anymore once we have Light Oil. But maybe it was meant to get rid of excessive Oil + Hydrogen? Then put it later in the research tree (maybe to Bio Fuel), so that it won't confuse in the beginning.
- I still would like cars to be easier to get than trains, but making trains require fuel sounds really annoying. I'm not sure how to do this, I guess you will probably keep it this way (cars more difficult than trains), but maybe someone has a good idea.
(I just see there's a new version. My comments are based on 0.9.9)