To be clear, this is good but tower happen to die a lot in early (no robot-port to repair) so loosing a tower with 5-6 ammo is very costly and 5-6 will not last so long. My complain is that the gap between tier 1 and tier 2 is too much the bonus are too low (well no, bonus is ok but doesn't match the additional cost), there is currently no point to build red but we got the technology quite early.
Anyway, thanks for your consideration. The magazine size is a nerf in fact. At least in early game.
lol, I checked the next tier:
tier 3 => tier 1 + 4 uranium
tier 4 => tier 1 + 4 imersite crystal
haha this is SO CHEAP compare to red one, there is simply zero gain to do red because tier 3 and 4 have same base damage, follow your rule
tier 2 should be => tier 1 + 1 steel (4 iron raw like tier 3 and tier 4)