An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Crude oil node is black on mini map. Vanilla version use purple which is occupied by imersite. What about another high contrast color like orange?
Yeah, this took me really long to realize. I thought I hadn't discovered any crude oil yet and was building one scanner after another until I realized that there were already several patches in my vicinity.
Orange will be hard to notice in the desert... but we will try to do something about it