The Ruins Mod - Fortress Ruins


23 New enemy forts, 7 new assets, 3 new craftable items, a second recipe for A-bombs, 2 new crystallography research to complete and explosive machinegun ammo. This ruin pack is designed to challenge the player. Any chest that cannot be opened is by design, they are supplies for the enemy you cannot have them! This mod detects K2 ruins and Red Dwarf ruins and will generate them if these packs are installed and FortressRuins is set under mod options/map as the default ruin set.

Content
8 months ago
1.1
4.37K
Environment

update :)

posted by zyeborg 3 months ago
General
1
last message by roland77 2 months ago

2.0-SA

posted by Cursed000 5 months ago
General
2
last message by roland77 2 months ago

How to get the crystals?

posted by TheOddrGuy 2 years ago
General
7
last message by VoiderFox 2 years ago

Issue with aliens ruins

posted by bladeofsharpness 2 years ago
General
0
last message by bladeofsharpness 2 years ago

Claim ruin doesn't seem to work

posted by TheOddrGuy 2 years ago
Bugs
2
last message by Vascar 2 years ago

Usage Priority Shouldn't Be Solar

posted by MaxAstro 2 years ago
Bugs
0
last message by MaxAstro 2 years ago

Mine enemy forts

posted by fanitza 2 years ago
General
2
last message by fanitza 2 years ago

After checking this mod out, it seems pretty neat

posted by Roland 3 years ago
General
11
last message by Cursed000 3 years ago