The Ruins Mod - Fortress Ruins


23 New enemy forts, 7 new assets, 3 new craftable items, a second recipe for A-bombs, 2 new crystallography research to complete and explosive machinegun ammo. Any chest that cannot be opened is by design, they are supplies for the enemy you cannot have them!

Content
7 months ago
1.1 - 2.0
6.39K
Environment

Crystal Reactor input

posted by MaulMachine 6 days ago
General
0
last message by MaulMachine 6 days ago

Console Message

posted by Docco 7 months ago
General
0
last message by Docco 7 months ago

Why the mods can't be cumulative?

posted by bladeofsharpness 10 months ago
General
5
last message by bladeofsharpness 10 months ago

Updated

posted by Sacredanarchy 10 months ago
General
0
last message by Sacredanarchy 10 months ago

update :)

posted by zyeborg 1 year, 2 months ago
General
2
last message by Sacredanarchy 10 months ago

2.0-SA

posted by Cursed000 1 year, 4 months ago
General
3
last message by Sacredanarchy 10 months ago

How to get the crystals?

posted by DaxFurstappen 3 years ago
General
7
last message by VoiderFox 3 years ago

Issue with aliens ruins

posted by bladeofsharpness 3 years ago
General
0
last message by bladeofsharpness 3 years ago

Mine enemy forts

posted by fanitza 3 years ago
General
2
last message by fanitza 3 years ago

After checking this mod out, it seems pretty neat

posted by Roland 4 years ago
General
11
last message by Cursed000 3 years ago