The Ruins Mod - Fortress Ruins


23 New enemy forts, 7 new assets, 3 new craftable items, a second recipe for A-bombs, 2 new crystallography research to complete and explosive machinegun ammo. Any chest that cannot be opened is by design, they are supplies for the enemy you cannot have them!

Content
10 months ago
1.1 - 2.0
6.74K
Environment

Crystal Reactor input

posted by MaulMachine 3 months ago
General
0
last message by MaulMachine 3 months ago

Console Message

posted by Docco 10 months ago
General
0
last message by Docco 10 months ago

Why the mods can't be cumulative?

posted by bladeofsharpness 1 year, 1 month ago
General
5
last message by bladeofsharpness 1 year, 1 month ago

Updated

posted by Sacredanarchy 1 year, 1 month ago
General
0
last message by Sacredanarchy 1 year, 1 month ago

update :)

posted by zyeborg 1 year, 5 months ago
General
2
last message by Sacredanarchy 1 year, 1 month ago

2.0-SA

posted by Cursed000 1 year, 7 months ago
General
3
last message by Sacredanarchy 1 year, 1 month ago

How to get the crystals?

posted by DaxFurstappen 3 years ago
General
7
last message by VoiderFox 3 years ago

Issue with aliens ruins

posted by bladeofsharpness 3 years ago
General
0
last message by bladeofsharpness 3 years ago

Mine enemy forts

posted by fanitza 4 years ago
General
2
last message by fanitza 4 years ago

After checking this mod out, it seems pretty neat

posted by Roland 4 years ago
General
11
last message by Cursed000 4 years ago