The Ruins Mod - Fortress Ruins


23 New enemy forts, 7 new assets, 3 new craftable items, a second recipe for A-bombs, 2 new crystallography research to complete and explosive machinegun ammo. Any chest that cannot be opened is by design, they are supplies for the enemy you cannot have them!

Content
11 months ago
1.1 - 2.0
6.79K
Environment

Factorio 2.1 version

posted by budee a month ago
General
0
last message by budee a month ago

Crystal Reactor input

posted by MaulMachine 4 months ago
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0
last message by MaulMachine 4 months ago

Console Message

posted by Docco 11 months ago
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0
last message by Docco 11 months ago

Why the mods can't be cumulative?

posted by bladeofsharpness 1 year, 2 months ago
General
5
last message by bladeofsharpness 1 year, 2 months ago

Updated

posted by Sacredanarchy 1 year, 2 months ago
General
0
last message by Sacredanarchy 1 year, 2 months ago

update :)

posted by zyeborg 1 year, 6 months ago
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2
last message by Sacredanarchy 1 year, 2 months ago

2.0-SA

posted by Cursed000 1 year, 8 months ago
General
3
last message by Sacredanarchy 1 year, 2 months ago

How to get the crystals?

posted by DaxFurstappen 3 years ago
General
7
last message by VoiderFox 3 years ago

Issue with aliens ruins

posted by bladeofsharpness 3 years ago
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0
last message by bladeofsharpness 3 years ago

Mine enemy forts

posted by fanitza 4 years ago
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2
last message by fanitza 4 years ago

After checking this mod out, it seems pretty neat

posted by Roland 4 years ago
General
11
last message by Cursed000 4 years ago