I did not, I have added it now. The whole matter is confusing must I say though, it seems there are 2 sets of Ruins mods in competition somehow. Initially I had The Ruins Mod 2.0 installed, and using the drop box I added Silly Ruins to it.
Seeing your mod, I added it, but it wanted The Ruins mod (forked) to work. I tried to maintain both mods, but Factorio crashed (same interface). So I disabled The Ruins Mod 2.0, and thus the Silly extension.
And then, as I told you, only Aliens ruins appeared.
I'm not sure why the fork, to sum up, does not have the base I expected which was present in The Ruin Mod 2.0.
So you are telling me, I think, that The Ruins mod Forked needs Base Ruins to have the same content as The Ruin Mod 2.0 ... Ok... But confusing.