The Ruins Mod - Fortress Ruins


23 New enemy forts, 7 new assets, 3 new craftable items, a second recipe for A-bombs, 2 new crystallography research to complete and explosive machinegun ammo. This ruin pack is designed to challenge the player. Any chest that cannot be opened is by design, they are supplies for the enemy you cannot have them! This mod detects K2 ruins and Red Dwarf ruins and will generate them if these packs are installed and FortressRuins is set under mod options/map as the default ruin set.

Content
4 months ago
1.1
4.33K
Environment

g Issue with aliens ruins

1 year, 10 months ago

Much much too frequent, like 6x too frequent compared to other ruins. Understand me, I'm not speaking of the overall probability of having a ruin, you can tweak it with settings, but the proportion of aliens crystal and free power (starship power) compared to other ruins. this should be rare, not common as it is. My map has probably 1/3 of its ruins made of Aliens remains. If I were to abuse it (and thus ruin any interest in my game), I would have basically unlimited free power...

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