The Ruins Mod - Fortress Ruins


23 New enemy forts, 7 new assets, 3 new craftable items, a second recipe for A-bombs, 2 new crystallography research to complete and explosive machinegun ammo. Any chest that cannot be opened is by design, they are supplies for the enemy you cannot have them!

Content
a month ago
1.1 - 2.0
5.65K
Environment

b Energy Generation

2 months ago

I built the green crystal generator and it only produces 400kW, not the 5MW that are advertised

2 months ago

There are settings to change the power output, I just tested them and I can see the resulting output is not working as intended the numbers dont make sense, this is an early mod of mine I made years ago I think I need to revise the functionailty, thanks for letting me know, I set the poweer value to 1, G and I got 50mw so 0.1 with G would give 5mw for some strange reason. I will take a look at it!

2 months ago

Thanks!

2 months ago

in 1.1.0 if you put in the settings 10 and M you get 10MW for the purple and 5MW for the green, the green will always be half that of the purple

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