Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Smart Display (circuit network signal display on map)

by system

A combinator that displays a signal from the circuit network, with formating options.

6 years ago
0.15 - 0.16
8

Item Giver Gui


A mod that adds a Gui that allows input of item names and amount to give/remove with auto complete when clicking on a suggested item

Content
6 years ago
0.14 - 0.16
133
Cheats

Gizmos Car Keys


Tired of running to your car?...Run No More!...Bring your car to you! Click the car key on a car to link your keys to the car. The keys go into your hotbar or inventory, when you need your car, pick up your keys and left click the spot you want your car to appear...No more running around trying to remember where you parked it last!

Content
6 years ago
0.16
10
Transportation

Improved Starting Equipment

by Sevi

Start with Electricity, a basic modular armor and a few construction robots.

Utilities
6 years ago
0.16
8

PetrochemPlus

by kinnom

More chemicals to make angel's petrochem even more of a hell.

Content
6 years ago
0.14 - 0.16
12
Fluids

DistancePlus

by Phalke

The Mod adds longer distance versions of belts, pipes and electric poles.

6 years ago
0.13 - 0.16
32

Better Icons

by Meppi

Replaces most of the placeholder and outdated icons

Tweaks
6 years ago
0.13 - 0.16
18

Compressed Capsules


New capsules that create more combat robots.

Content
6 years ago
0.14 - 0.16
6
Combat

Dont Left


Now you can't place belts to the west. Optional can't place north or south directions too. All right!

Content
6 years ago
0.16
4
Transportation

Lime's Compact Power

by zeeLime

Adds compact Mk2/3/4/5 solar panels that are 4/16/64/256 times more powerful than basic ones. Same with accumulators.

Content
6 years ago
0.15 - 0.16
9
Power

Wagon Capacity Color (colorize empty/filled/full)


Changes the color of any wagon, whether it's empty (green) or partially filled (yellow) or full (red).

6 years ago
0.13 - 0.16
10

Pretty Fair Resources


Modifies the resource generation to fit a wider variety of playstyles without changing game balance. This mod makes resource patches much larger and less frequent as you go further from the origin. This is balanced to produce the same average amount of resources per land area as vanilla resource generation. This way, expanding in the late game does not require tediously mining out patch after patch.

6 years ago
0.15 - 0.16
6

high priority speakers


higher power input priority for speakers

6 years ago
0.16
4

Custom Hand Crafting Speed

by Othyn

Allows you to set a desired hand crafting multiplier for your player.

6 years ago
0.15 - 0.16
73

Custom Inventory Size

by Othyn

Allows you to set a desired size for your players inventory, defaulting to 120 (2x). Ranges from 60 (factorio default) to 480 (8x).

6 years ago
0.15 - 0.16
16

Larger Inventory

by Othyn

Doubles the player's main inventory size. Updated for version 0.16!

6 years ago
0.15 - 0.16
24

Pre-Fusion


Increases Solar Panel Output.

Content
6 years ago
0.13 - 0.16
6
Armor

03 Longer Inserters

by sokerd

3 block inserter

Content
6 years ago
0.16
13
Logistics

Advanced Landfill


Reclaim big fields of land with one click and use bombs to remove it. Updated from Rseding91´s Landfill Mod.

Utilities
6 years ago
0.16
16

NewOldConcrete

by kumpu

Replaces the new 0.16 concrete sprites with their 0.15 counterparts.

Tweaks
6 years ago
0.16
6