Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Extended Vanilla: Exoskeletons


A complete overhaul to the ordinary personal vanilla equipment, this mod(pack) adds four brand new tiers of Exoskeletons that will allow you to, well, go fast, faster, absolutely fast, insanely fast. Quick Note: be careful when spam-crafting them—the more high the tier, the more exponential the speed buff.

Content
2 years ago
0.15 - 1.1
21.3K
Armor

Burner Generator

by rophl

Power your armor with fossil fuels as a midpoint between solar panels and fusion generators.

Content
2 years ago
0.17 - 1.1
1.42K
Armor

Specialized Armors


Three new types of armors, everyone is perfect for its own purpose, and a new fusion reactor. The MKWork has great inventory bonus, The MKFight has great resistance, The MKX has a giant equipment grid, The Solar Fusion Reactor provides 4MW of portable power.

Content
2 years ago
0.17 - 1.1
4.30K
Armor

女装(Art's Girl Clothing)(娱乐作弊性质(Entertainment cheat nature))

by aspd199

穿在身上,把虫子萌倒。 Can provide special protection for the player.

Content
2 years ago
0.15 - 1.1
1.55K
Armor

Schall Suit


Adds a few non-combat suit dedicated for engineers. Enhanced carrying capacity and equipment grid for efficient base building, but absolutely no combat capability. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)

Content
3 years ago
0.17 - 1.1
3.04K
Armor

FactorioExtended-Equipment


Brings improved varients of most of the armor equipment!

Content
3 years ago
0.13 - 1.1
2.03K
Armor

Leion247's Power Armor MK3


Adds a MK3 Power Armor. Doesn't contain overpowered equipment or otherwise unbalanced additions. Includes a 14x14 grid, +40 inventory, and higher resistances. Images are on the mod portal. Resistances: Acid: 0/80% Explosion: 80/65% Fire: 0/80% Physical: 12/40% Recipe: Efficiency module 3 - 25 Speed module 3 - 25 Processing Unit - 80 Electric Engine - 60 Low Density Structure - 50

Content
3 years ago
1.0 - 1.1
1.74K
Armor

Tiny Equipment


Makes Equipment 1x1.

Content
3 years ago
0.17 - 1.1
11.9K
Armor

Small Nightvision Revived

by kreeg

Changes the grid size of the 2x2 Nightvision goggles to 1x1.

Content
3 years ago
0.18 - 1.1
1.08K
Armor

Exoskeleton Mark II

by axtox

Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.

Content
3 years ago
0.14 - 1.1
10.1K
Armor

Personal Battery Pack


Bigger, better, and more dense Personal Battery for your Power Armor!

Content
3 years ago
0.18 - 1.1
1.54K
Armor

Schall Alien Tech


Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Content
3 years ago
0.16 - 1.1
8.69K
Transportation Combat Armor Mining Power

Custom Power Armor Reborn


More variety of armor and equipment

Content
3 years ago
0.16 - 1.1
4.62K
Armor

Builder Bot Start

by Prymal

Upgrade your engineer with Builder Bot Start. Begin the game with construction bots from the moment you touch down on the planet to allow your focus to be your factory from step one. You did not crash here, you came with a purpose. The factory must grow. This loadout is focused on building, and does not include military features.

Content
3 years ago
0.17 - 1.1
11.7K
Armor

IronMan_WarMachine


Enhanced armor and player equipment.

Content
3 years ago
0.17 - 1.1
5.93K
Armor

RTG

by Optera

Replaces the Fusion Reactor with an equally powerful RTG (radioisotope thermoelectric generator).

Content
3 years ago
0.16 - 1.1
1.11K
Armor

Schall Primary Battery


Adds non-rechargeable battery equipment, which can be crafted in the early game, and much cheaper than portable solar panel in short-term. Options on enable grid to early armours. Designed for “Schall Recharging Weapon” mod or as backup power to equipment grid. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

Content
3 years ago
0.17 - 1.1
2.34K
Armor

Wireless Charging

by teemu

Induction stations and equipment allowing wireless charging of batteries in vehicles and armor.

Content
3 years ago
0.18 - 1.1
3.36K
Armor

Armor Plating

by VortiK

Adds armor plating equipment to increase vehicles hitpoints and improve their survivability. - Supports AAI Vehicles. - Supports Angel's Heavy Tank. - Has built in mod support.

Content
3 years ago
0.16 - 1.1
11.8K
Armor

WAR Personal

by Marthen

Mod that modifies personal armor. Changes sizes of modular and mk1 equipment grid, add exoskeleton mk2 and adds new ways to generate power.

Content
3 years ago
0.17 - 1.1
530
Armor