Exoskeleton Mark II

by axtox
Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable), larger quickbar size (+1 line), log. slots +5 and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.
1 year, 2 months ago
0.14 - 0.16
17610
Owner: axtox
Source: axtox/exoskeleton-mark-ii
Homepage: https://mods.factorio.com/mods/axtox/...
License: GNU GPLv3
Created: 2 years ago
Latest Version: 3.0.0 (1 year, 2 months ago)
Factorio version: 0.14 - 0.16
Downloaded: 17610 times

Exoskeleton Mark II

Exoskeleton Mark II factorio mod adds new equipment item - 'Exoskeleton Mark II' which gives you larger inventory (+60 bonus slots), speed movement boost (+100%), logistic slots (+5) and trash slots (+10) only when equipped in armor with grid. Just like in real life exoskeletons expands character capabilities to carry more and move faster.

Speed movement is stackable (you can equip as much exoskeletons as you can), while other bonuses - are not.
Exoskeleton Mark II equipment technology requires Exoskeleton equipment technology research.

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Change log

v3.0.0:

  • Transited mod to 0.16 version of Factorio
  • Edited item prototype to include 'icon_size' property

v2.2.0:

  • Japanese and Korean languages are added
  • Mod description translate and mod name in Russian locale added

v2.1.2:

  • Inaccessible 'player.character' bug fix mentioned by Comwarrior

v2.1.1:

  • No character while in free game (or in some other mode) bug fix

v2.1.0:

  • Major code refactoring and small description update
  • Changed modifiers re-enabling by using only one method that checks and enables/disables modifiers for current player
  • Added comments to new methods
  • This refactor solves a lot of possible logic and other bugs

v2.0.0:

  • Updates in technology and recipe to suit new 0.15 Factorio API
  • Comments for all methods using LuaDoc methodology
  • Removed spaces in locale file for new parser
  • Simplified code and method usages
  • New logic in on_config_changed event handler

v1.1.1

  • Added information about quickbar increasement in description

v1.1.0

  • Balancing of Exoskeleton Mark II usage - it will now require 650kW
  • Updated technology descriptions
  • Added russian translation and descriptions
  • Fixed bug mentioned by Philip017

v1.0.1

  • Fixed mod description and technology description

v1.0.0

  • Initial release