Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.
Mods introducing new content into the game.
Version: 5.2.0
Date: 2020.06.26
Features:
- Removed logistic slot bonus due to new GUI (thanks to @ISISBradberryYT).
- Changed trash slot number due to new GUI.
Version: 5.1.0
Date: 2020.06.12
Features:
- Changelog added according to the guideline.
Version: 5.0.0
Date: 2020.06.05
Features:
- Upgrade to Factorio 0.18.
- Fixed API-references (0.18.30 api change).
Graphics:
- New sprite image for exoskeleton.
Scripting:
- Code reorganization.
Version: 4.1.0
Date: 2020.02.20
Features:
- Increased modifiers to prevent visual misalignment (logistic +6, trash +12).
Translation:
- Aligned all locales and descriptions.
Version: 4.0.0
Date: 2020.02.19
Features:
- Transited mod to 0.17 version of Factorio by @PaladinFallen.
- Removed tool belt extension.
- Code aligned with API change.
Graphics:
- Thumbnail added.
Version: 3.0.0
Date: 2018.01.09
Features:
- Upgrade to Factorio 0.16.
- Edited item prototype to include 'icon_size' property.
Version: 2.2.0
Date: 2018.01.09
Translation:
- Japanese and Korean languages are added.
- Mod description translate and mod name in Russian locale added.
Version: 2.1.2
Date: 2017.10.03
Bugfixes:
- Inaccessible 'player.character' bug fix.
Version: 2.1.1
Date: 2017.09.07
Bugfixes:
- No character while in free game (or in some other mode) bug fix.
Version: 2.1.0
Date: 2017.07.03
Scripting:
- Major code refactoring.
- Changed modifiers re-enabling by using only one method.
- Added comments to new methods.
- This refactor solves a lot of possible logic and other bugs.
Info:
- Mod description and technology description modified.
Version: 2.0.0
Date: 2017.06.07
Features:
- Upgrade to Factorio 0.15.
- Modified technology and recipe to suit new 0.15 Factorio API.
- Removed spaces in locale file for new parser.
Scripting:
- Comments for all methods using LuaDoc methodology.
- New logic in on_config_changed event handler.
- Simplified code and method usages.
Version: 1.1.1
Date: 2017.02.17
Info:
- Added information about quickbar increasement in description.
Version: 1.1.0
Date: 2017.02.09
Balancing:
- Exoskeleton Mark II will now require 650kW.
Translation:
- Added Russian translation and descriptions.
Info:
- Technology description modified.
Version: 1.0.1
Date: 2017.01.09
Info:
- Mod description and technology description modified.
Version: 1.0.0
Date: 2017.01.09
Features:
- New Equipment added - Exoskeleton Mark II with all the bonuses.
- Exoskeleton Mark II technology added.
Graphics:
- Added Exoskeleton Mark II technology picture and equipment sprites.