Exoskeleton Mark II

by axtox

Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.

Content
3 years ago
0.14 - 1.1
10.8K
Armor

Changelog

Version: 5.2.0
Date: 2020.06.26
  Features:
    - Removed logistic slot bonus due to new GUI (thanks to @ISISBradberryYT).
    - Changed trash slot number due to new GUI.
Version: 5.1.0
Date: 2020.06.12
  Features:
    - Changelog added according to the guideline.
Version: 5.0.0
Date: 2020.06.05
  Features:
    - Upgrade to Factorio 0.18.
    - Fixed API-references (0.18.30 api change).
  Graphics:
    - New sprite image for exoskeleton.
  Scripting:
    - Code reorganization.
Version: 4.1.0
Date: 2020.02.20
  Features:
    - Increased modifiers to prevent visual misalignment (logistic +6, trash +12).
  Translation:
    - Aligned all locales and descriptions.
Version: 4.0.0
Date: 2020.02.19
  Features:
    - Transited mod to 0.17 version of Factorio by @PaladinFallen.
    - Removed tool belt extension.
    - Code aligned with API change.
  Graphics:
    - Thumbnail added.
Version: 3.0.0
Date: 2018.01.09
  Features:
    - Upgrade to Factorio 0.16.
    - Edited item prototype to include 'icon_size' property.
Version: 2.2.0
Date: 2018.01.09
  Translation:
    - Japanese and Korean languages are added.
    - Mod description translate and mod name in Russian locale added.
Version: 2.1.2
Date: 2017.10.03
  Bugfixes:
    - Inaccessible 'player.character' bug fix.
Version: 2.1.1
Date: 2017.09.07
  Bugfixes:
    - No character while in free game (or in some other mode) bug fix.
Version: 2.1.0
Date: 2017.07.03
  Scripting:
    - Major code refactoring.
    - Changed modifiers re-enabling by using only one method.
    - Added comments to new methods.
    - This refactor solves a lot of possible logic and other bugs.
  Info:
    - Mod description and technology description modified.
Version: 2.0.0
Date: 2017.06.07
  Features:
    - Upgrade to Factorio 0.15.
    - Modified technology and recipe to suit new 0.15 Factorio API.
    - Removed spaces in locale file for new parser.
  Scripting:
    - Comments for all methods using LuaDoc methodology.
    - New logic in on_config_changed event handler.
    - Simplified code and method usages.
Version: 1.1.1
Date: 2017.02.17
  Info:
    - Added information about quickbar increasement in description.
Version: 1.1.0
Date: 2017.02.09
  Balancing:
    - Exoskeleton Mark II will now require 650kW.
  Translation:
    - Added Russian translation and descriptions.
  Info:
    - Technology description modified.
Version: 1.0.1
Date: 2017.01.09
  Info:
    - Mod description and technology description modified.
Version: 1.0.0
Date: 2017.01.09
  Features:
    - New Equipment added - Exoskeleton Mark II with all the bonuses.
    - Exoskeleton Mark II technology added.
  Graphics:
    - Added Exoskeleton Mark II technology picture and equipment sprites.