Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.
Mods introducing new content into the game.
Version: 5.2.0 Date: 2020.06.26 Features: - Removed logistic slot bonus due to new GUI (thanks to @ISISBradberryYT). - Changed trash slot number due to new GUI.
Version: 5.1.0 Date: 2020.06.12 Features: - Changelog added according to the guideline.
Version: 5.0.0 Date: 2020.06.05 Features: - Upgrade to Factorio 0.18. - Fixed API-references (0.18.30 api change). Graphics: - New sprite image for exoskeleton. Scripting: - Code reorganization.
Version: 4.1.0 Date: 2020.02.20 Features: - Increased modifiers to prevent visual misalignment (logistic +6, trash +12). Translation: - Aligned all locales and descriptions.
Version: 4.0.0 Date: 2020.02.19 Features: - Transited mod to 0.17 version of Factorio by @PaladinFallen. - Removed tool belt extension. - Code aligned with API change. Graphics: - Thumbnail added.
Version: 3.0.0 Date: 2018.01.09 Features: - Upgrade to Factorio 0.16. - Edited item prototype to include 'icon_size' property.
Version: 2.2.0 Date: 2018.01.09 Translation: - Japanese and Korean languages are added. - Mod description translate and mod name in Russian locale added.
Version: 2.1.2 Date: 2017.10.03 Bugfixes: - Inaccessible 'player.character' bug fix.
Version: 2.1.1 Date: 2017.09.07 Bugfixes: - No character while in free game (or in some other mode) bug fix.
Version: 2.1.0 Date: 2017.07.03 Scripting: - Major code refactoring. - Changed modifiers re-enabling by using only one method. - Added comments to new methods. - This refactor solves a lot of possible logic and other bugs. Info: - Mod description and technology description modified.
Version: 2.0.0 Date: 2017.06.07 Features: - Upgrade to Factorio 0.15. - Modified technology and recipe to suit new 0.15 Factorio API. - Removed spaces in locale file for new parser. Scripting: - Comments for all methods using LuaDoc methodology. - New logic in on_config_changed event handler. - Simplified code and method usages.
Version: 1.1.1 Date: 2017.02.17 Info: - Added information about quickbar increasement in description.
Version: 1.1.0 Date: 2017.02.09 Balancing: - Exoskeleton Mark II will now require 650kW. Translation: - Added Russian translation and descriptions. Info: - Technology description modified.
Version: 1.0.1 Date: 2017.01.09 Info: - Mod description and technology description modified.
Version: 1.0.0 Date: 2017.01.09 Features: - New Equipment added - Exoskeleton Mark II with all the bonuses. - Exoskeleton Mark II technology added. Graphics: - Added Exoskeleton Mark II technology picture and equipment sprites.