One of my Better-Power-Armors mod: it adds tree new Exoskeletons to the game, with some useful things.
(Spoiler: One of them doesn't needs power to work...).
My discord page, if you want to tell me your idea and/or have any suggestion on my mods: https://discord.gg/6NGYQdX
2.0.0: Updated to 0.17!
_Hi guys, have you been waiting for my return? I hope so, because i'll start update all my mods, except for Fp ones, that are too complex and huge for be updated: if i wanted to update them i would need to rewrite all the technology locales (that have changed a LOT in 0.17, starting with science packs and how names are given to each tech) and not only if i tell you that entities have changed too (another big problem)...
But don't worry, i'm preparing a new modpack, called RealFactory, that will take the place that FactorioPlus mods have left, for more info, see the modpage on the forum and be sure to enter in my discord page.
-1.3.1: Updated the newest version for 0.15! (Thanks to Kravchenko32 for the post!)
-1.3.0: Fixed compatibility with the library.
-1.2.0: Fixed Exoskeleton Mk5's crafting (now you can craft it in the assembling machines)
- 1.1.0: Added an release for 0.15 factorio's version! (thanks for Eisenwulf_0861's request ;D)
- 1.0.0: Initial release... RUN Forest RUN!!!
I suggest you...
If you don't have sufficient power for these exoskeletons, or if you want to stack a lot of them, i suggest you to visit my "More Fusion Reactors" mod... it will give you sufficient power for this equipment…
This mod is not projected for my FactorioPlus mods, however you can use it if you want with them (i'll probably integrate this one with them as a addon).