Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Freezes belt animations for people who get migraines or suffer sensory overload, like in autism
Small changes concerning balance, gameplay, or graphics.
This mod helps skip the burner stage and provides alternate recipes for crafting.
Recovery of the number of modules in factories. Recovery modules in intermediate recipes.
Mods introducing new content into the game.
Adds machines of higher tiers than bob's as well as some other things such as small electric furnaces
Mods introducing new content into the game.
Did you do your homework before you crashlanded? If so, you might not have to spend so much time doing homework on "vacation".
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a fuel value to sulfur, petroleum production from sulfur, and nuclear sulfur
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Hit the ground running with a spidertron, robots, and more in your next game! This mod is meant for players who have already beaten the game at least once.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds two new constant combinators that outputs production statistics and logistics statistics. Updated from 0.16 by Scover. Original mod : Production Statistics Circuitry by DARKHAWX.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a tesla turret, a shotgun turret, and an Incendiary shell ammo type for shotguns
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds ground based construction robots. A repackage of roy192's fork of the original mod by Klonan
Mods introducing new content into the game.