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Introduces configurable speed limit signs for trains. Updated for 0.17 compatibility.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Buffs strand casting to make it more appealing to use.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Warptorio but instead of a platform you're a giant tank with an internal factory
Large total conversion mods.
Converts all instances of Concrete Brick and Reinforced Concrete Brick to normal Concrete and Refined Concrete. Credit to Ober3550 for introducing this idea to me in his AngelBob's Oberhaul mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Cargo wagons which can directly request items from, and provide items to, the logistic network. Configure items to request and provide at each station for each logistic cargo wagon, allowing flexibility in unloading on curves, changing train length easily without building infrastructure, and further boost unloading speed through robot speed research.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Rebalanced the millitary part of vanilla to make it more of a logistical challenge
Small changes concerning balance, gameplay, or graphics.
Examples of how to add planets to Warptorio2 from another mod.
Collections of mods with tweaks to make them work together.
Adds in a mobile roboport wagon, which is powered by an onboard burner. It can be used to run routine repairs at outposts, to automatically shuttle resources and build structures in remote locations, or perform other such tasks where a normal stationary roboport just won't cut it.
Mods introducing new content into the game.
Biters drop Meat. Meat is fuel. Blood is steam. Bones are bullets.
Mods introducing new content into the game.
Updates Vanilla & AngelBob locale to have consistent capitalization and naming conventions
Small changes concerning balance, gameplay, or graphics.
Allow assembly machines recipes to be copied to constant combinator settings
Mods introducing new content into the game.
If you make it through the aftermath of your spaceship's catastrophic landing unscathed, salvaging the wreckage for advanced technology will make your survival and eventual escape from this misbegotten place much easier. Eases the early game without unbalancing the mid game.
Mods introducing new content into the game.
A collection of tweaks to recipes and gameplay to improve playing with lots of mods enabled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Belt speeds are a 2^N progression being 1,2,4,8. Belt costs adjusted.
Mods introducing new content into the game.