Beacon Fix 16.23


Before the 16.23 update, modded beacons with productivity modules would effect machines they weren't supposed to. Some people thought this was a bug (even though you would need to use cheats for the beacons to accept the module in the first place). Others thought this was a nice work around to use productivity on machines that normally wouldn't allow them. And the 3rd group didn't see this as cheating at all, but a clever way to get around the limitations.

Content
4 years ago
0.16 - 0.17
8
Cheats
Owner:
anarchyinc
Source:
N/A
Homepage:
N/A
License:
DBAD
Created:
6 years ago
Latest Version:
0.17.1 (4 years ago)
Factorio version:
0.16 - 0.17
Downloaded by:
8 users

Two simple snips of code;

  1. Allow vanilla beacon to accept productivity module.
  2. Machines in beacon's area will be effected regardless of settings.

Modded beacons will transmit as long as the mod author decided to allow proc modules.