Replaces the robot interference column. (heck i use bots regardless of it's value)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When you place a roboport by hand over a roboport ghost with a mode it no longer resets it.
Small changes concerning balance, gameplay, or graphics.
Cargo wagon capacity gets multiplied by belt stack size tech.
Small changes concerning balance, gameplay, or graphics.
Construction robots can construct longer spacepipes from single spacepipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Cargo rockets launching from space zones may also be fueled with ion stream.
Small changes concerning balance, gameplay, or graphics.
Adds a virtual signal for each core fragment present.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Renders the name above itself for convenience.
Small changes concerning balance, gameplay, or graphics.
It adds a lot of item and recipe pollution, pun intended.
Allows triggering the animation anywhere through the remote interface.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Core fragment processing no longer returns 0-4 normal fragments which are high in gluten.
Small changes concerning balance, gameplay, or graphics.
Allows you to emergency burn anywhere using the shortcut, pretty much a teleport that damages your capsule.
Small changes concerning balance, gameplay, or graphics.
It can be hard to distinguish every non-3rd module from their neighbour.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dropped cargo picked up by personal roboports no longer ends up in the player's inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows other mods to add alternative cargo rocket fuels.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Small changes concerning balance, gameplay, or graphics.
Copy entity settings onto a logistic chest several times to +1 the multiplier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Zones cannot be renamed, but this is the next best thing.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Just set a filter on a loader and need to toggle its direction to clear the items? no longer.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.