Small changes concerning balance, gameplay, or graphics.
Bruteforces access to some of the constants and util functions.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Hover over any core miner (or look in the universe explorer) to get the fragments per second for that surface.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a sussy laptop on which you can see the red & green signals.
Mods introducing new content into the game.
Adds Repair Turrets that explode cliffs and do not spill onto belts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives the locomotives a thought bubble for what it wants to pickup.
Mods introducing new content into the game.
No player inventory items are lost when using emergency burn.
Mods introducing new content into the game.
Whilst flying overides the life support gui with jetpacky fuel statsy stuff.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to redesign warp harvesters without the need for ores under them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disables stations until you chance the name to a non-backer one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a shortcut that can calculate the required amount of krastorio air purifiers for a selection.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Gives a signal for all pending deliveries and/or pickups.
Mods introducing new content into the game.
Delivers the capsule and rocket parts to the silo with construction robots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
How much fuel was burned by the engines since it last anchored?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Yes, but now many exactly? i don't have all day.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Prevents 90% ish heat/power loss during transfer.
Small changes concerning balance, gameplay, or graphics.