Bruteforces access to some of the constants and util functions.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Small changes concerning balance, gameplay, or graphics.
Hover over any core miner (or look in the universe explorer) to get the fragments per second for that surface.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a sussy laptop on which you can see the red & green signals.
Mods introducing new content into the game.
Can use any module effect at any strength, is configurable via the gui, and has modding support.
Lua libraries for use by other mods and submods that are parts of a larger mod.
A recycler that returns the items themselves but a quality higher, success depends on quality modules.
Mods introducing new content into the game.
Reverses the recipe and research changes done to them by space age.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Bulk changing the quality of buildings, recipes, modules, filters, and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Repair Turrets that explode cliffs and do not spill onto belts.
Large total conversion mods.
Inserters will be able to interact with cargo bays on platforms and planets.
Small changes concerning balance, gameplay, or graphics.
Gives the locomotives a thought bubble for what it wants to pickup.
Mods introducing new content into the game.
You can alt + scroll over the set recipe in the gui or when selecting the assembler to change the recipe quality.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Feed items inside and get a higher quality item every X items without random chance.
Mods introducing new content into the game.
Allows you to open fluid wagons like storage tanks and access a flush button.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
No player inventory items are lost when using emergency burn.
Mods introducing new content into the game.