Ships Of Fools


Space Age overhaul built around cargo ships, alternative energy systems and agriculture

Overhaul
16 minutes ago
2.0
116
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

g Error Loading Mods

11 days ago

Hello. This looks like the perfect complement to Pelagos, and exactly what I've been looking for ever since I found that planet mod (specifically the reorganization of the planet order to go from Lignumis directly to Pelagos then to Gleba before Nauvis). However, as things stand right now I cannot get this mod to load. I have tried everything I can think of, even down to literally only this mod (and the Space Age trio) active. No matter what I have tried, I always get the following error:

Failed to load mods: Error while loading technology prototype "planet-discovery-aquilo" (technology): Research ingredient "planetaris-compression-science-pack" is registered twice in the technology Modifications: Space Age › Nuclear Science Pack › Planet Pelagos › Any Planet Start › ○🌐Lignumis › ○🌐Planetaris: Arig › Ships Of Fools

11 days ago

Oh right syen changed that yesterday

I will fix it later today

For now:
You can try to load ONLY arig
Go to settings, disable arig science pack addition to aquilo and promethium

And then try to add pack

It will fix it properly later today, I am just not at pc at the moment

11 days ago
(updated 11 days ago)

Btw reorganization of progression is just

Pelagos + Any planet start + Lignumis

So if you are looking exclusivly this
This combination of mods and settings provide that :D

Ship of fools is build on top of Pelagos any planet start

11 days ago

should be fixed in 0.6.0

11 days ago

Hello. This looks like the perfect complement to Pelagos, and exactly what I've been looking for ever since I found that planet mod (specifically the reorganization of the planet order to go from Lignumis directly to Pelagos then to Gleba before Nauvis). However, as things stand right now I cannot get this mod to load. I have tried everything I can think of, even down to literally only this mod (and the Space Age trio) active. No matter what I have tried, I always get the following error:

Failed to load mods: Error while loading technology prototype "planet-discovery-aquilo" (technology): Research ingredient "planetaris-compression-science-pack" is registered twice in the technology Modifications: Space Age › Nuclear Science Pack › Planet Pelagos › Any Planet Start › ○🌐Lignumis › ○🌐Planetaris: Arig › Ships Of Fools

I have the same problem, waiting for an update please

11 days ago

should be fixed in 0.6.0

Я скачал новую версию 0.6.0, но там появилась дополнительная зависимость molten plastic. И теперь она конфликтует с модом maraxsis. Хотя на странице с модом molten plastic написано что maraxsis является необязательной зависимостью, что подразумевает что они должны быть совместимы.

Вот текст ошибки:

Failed to load mods: Error while loading recipe prototype "maraxsiss-smelt-microplastics" (recipe): 
Recipe has invalid main product plastic-bar. The product does not exist in the recipe product list.
Modifications: Maraxsis > Molten plastic

Mods to disable:
• maraxsis (1.31.6)
• molten_plastic (1.0.27)
11 days ago

should be fixed in 0.6.0

I downloaded the new version 0.6.0, but there was an additional dependency molten plastic. And now it conflicts with the maraxsis mod. Although the molten plastic mod page says that maraxsis is an optional dependency, which implies that they must be compatible.

Here is the error text:

Failed to load mods: Error while loading recipe prototype "maraxsiss-smelt-microplastics" (recipe):
Recipe has invalid main product plastic-bar. The product does not exist in the recipe product list.
Modifications: Maraxsis > Molten plastic

Mods to disable:
• maraxsis (1.31.6)
• molten_plastic (1.0.27)

11 days ago

Thank you Talandar for the fast response and quick fix overnight. So far 0.6.0 works, as long as I'm careful what else I turn on.

I downloaded the new version 0.6.0, but there was an additional dependency molten plastic. And now it conflicts with the maraxsis mod. Although the molten plastic mod page says that maraxsis is an optional dependency, which implies that they must be compatible.

This mod removed the plastic-bar item, change log says: "Completly replace plastic bars" and "dynamic recipe creation" are set to true and hidden...

The same sort of problem arises with the now-missing Steel Furnace (0.5.0: "removed steel furnace from game"). Any planet mod that looks for it can now no longer function... including Corrundum which is another optional dependency for Molten Plastic. What I am having to do (and it's working so far but it's taking time to figure out) is start with just this mod, then turn on one mod at a time. If it causes an error (such as the previously mentioned Maraxsis, as well as Corrundum, Cubium, Planetaris: Hyarion and by extension Planetaris Unbound) I only turned on one mod so I know exactly which one to turn back off.

11 days ago

should be fixed in 0.6.0

I downloaded the new version 0.6.0, but there was an additional dependency molten plastic. And now it conflicts with the maraxsis mod. Although the molten plastic mod page says that maraxsis is an optional dependency, which implies that they must be compatible.

Here is the error text:

Failed to load mods: Error while loading recipe prototype "maraxsiss-smelt-microplastics" (recipe):
Recipe has invalid main product plastic-bar. The product does not exist in the recipe product list.
Modifications: Maraxsis > Molten plastic

Mods to disable:
• maraxsis (1.31.6)
• molten_plastic (1.0.27)

I see
that's caused by molten plastic, I forwarded it to author

11 days ago

Molten plastic dev here! Will push the fix tomorrow, thanks for the report!

11 days ago
(updated 11 days ago)

Thank you Talandar for the fast response and quick fix overnight. So far 0.6.0 works, as long as I'm careful what else I turn on.

I downloaded the new version 0.6.0, but there was an additional dependency molten plastic. And now it conflicts with the maraxsis mod. Although the molten plastic mod page says that maraxsis is an optional dependency, which implies that they must be compatible.

This mod removed the plastic-bar item, change log says: "Completly replace plastic bars" and "dynamic recipe creation" are set to true and hidden...

The same sort of problem arises with the now-missing Steel Furnace (0.5.0: "removed steel furnace from game"). Any planet mod that looks for it can now no longer function... including Corrundum which is another optional dependency for Molten Plastic. What I am having to do (and it's working so far but it's taking time to figure out) is start with just this mod, then turn on one mod at a time. If it causes an error (such as the previously mentioned Maraxsis, as well as Corrundum, Cubium, Planetaris: Hyarion and by extension Planetaris Unbound) I only turned on one mod so I know exactly which one to turn back off.

I will check on that furnace thing

11 days ago

Thank you Talandar for the fast response and quick fix overnight. So far 0.6.0 works, as long as I'm careful what else I turn on.

I downloaded the new version 0.6.0, but there was an additional dependency molten plastic. And now it conflicts with the maraxsis mod. Although the molten plastic mod page says that maraxsis is an optional dependency, which implies that they must be compatible.

This mod removed the plastic-bar item, change log says: "Completly replace plastic bars" and "dynamic recipe creation" are set to true and hidden...

The same sort of problem arises with the now-missing Steel Furnace (0.5.0: "removed steel furnace from game"). Any planet mod that looks for it can now no longer function... including Corrundum which is another optional dependency for Molten Plastic. What I am having to do (and it's working so far but it's taking time to figure out) is start with just this mod, then turn on one mod at a time. If it causes an error (such as the previously mentioned Maraxsis, as well as Corrundum, Cubium, Planetaris: Hyarion and by extension Planetaris Unbound) I only turned on one mod so I know exactly which one to turn back off.

I will check on that furnace thing

in 0.6.1 every furnace that uses steel-furnace as "next upgrade" should work fine. I loop over all furnaces that uses this upgrade

10 days ago

This is now fixed in the newest release of molten plastic (1.0.28); thanks for the report!

9 days ago

This is now fixed in the newest release of molten plastic (1.0.28); thanks for the report!

Thank you so much for your prompt help!

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