Schmitt | Bob Angel All You Need Modpack ⭐


An "all you need" mod pack! This mod pack is well balanced. It is based on Bob and Angel mods, together with further interesting game changing mods and a well thought collection of quality of life mods.

Mod packs
4 months ago
1.1
2.74K
Transportation Logistics Trains Combat Enemies Environment Mining Fluids Manufacturing Storage Blueprints

Changelog

Version: 1.7.8
Date: 24.06.2024
  Deleted:
    - Dependency to https://mods.factorio.com/mod/RecipeBook
    (since it was throwing some error and since there is also FNEI mod in this modpack already
    which has the same functionalities)
Version: 1.7.7
Date: 20.06.2024
  Changed:
    - Increased walking speed on concrete (all colors) from default 140% to 200%
    - Increased walking speed on refined concrete (all colors) from default 150% to 300%
Version: 1.7.6
Date: 18.06.2024
  Changed:
    - Mini Locomotive is now cheaper than normal locomotive (but also much slower)
Version: 1.7.5
Date: 17.06.2024
  Changed:
    - Increased walking speed on refined concrete from 150% to 200%
    - Increased walking speed on refined concrete safety (green stripes) from 150% to 300%
Version: 1.7.4
Date: 16.06.2024
  Deleted:
    - Dependency to https://mods.factorio.com/mod/Raven
  Added:
    - Dependency to https://mods.factorio.com/mod/schmitt_raven
Version: 1.7.3
Date: 14.06.2024
  Changed:
    - Raven plane 'raven-1' is available much earlier:
      Raven tech only requires "automation-science-pack" and "logistic-science-pack"
Version: 1.7.2
Date: 21.05.2024
  Added:
    - Dependency to https://mods.factorio.com/mod/LogicartLabels
    - Dependency to https://mods.factorio.com/mod/paste_slot_filters_from_chest_to_vehicle
Version: 1.7.1
Date: 13.05.2024
  Removed:
    - Dependency to https://mods.factorio.com/mod/attach-notes (spams log file)
    - Dependency to https://mods.factorio.com/mod/simhelper (outdated)
  Added:
    - Dependency to https://mods.factorio.com/mod/disable-vanilla-menu-simulations
    - Dependency to https://mods.factorio.com/mod/friendly_pvp
    - Dependency to https://mods.factorio.com/mod/multiplayer_production_stats
    - Dependency to https://mods.factorio.com/mod/CustomColor
Version: 1.7.0
Date: 10.05.2024
  Added:
    - Dependency to https://mods.factorio.com/mod/paste_recipe_to_slot_filters
Version: 1.6.9
Date: 03.05.2024
  Changed:
    - Tech "concrete" now available earlier (now only depends on tech "automation-2" and now 
    only requires ingredients "steam-science-pack" and "automation-science-pack" 
    (no green science anymore)
Version: 1.6.8
Date: 03.05.2024
  Changed:
    - Tech "railway" now depends on tech "logistics" (thus no green science needed anymore)
    - Also no green science needed anymore for the techs "automated-rail-transportation",
      "rail-signals", "mini-trains"
Version: 1.6.7
Date: 21.04.2024
  Fixed:
    - "incinerator" was available in early game but not buildable since recipe required 
    "block-electronics-1" => now changed to "block-electronics-0"
Version: 1.6.6
Date: 16.04.2024
  Fixed:
    - Dectorio Lawnmover item ingredients now matching early game techs
Version: 1.6.5
Date: 16.04.2024
  Changed:
    - Dectorio Lawnmover available earlier in tech tree
Version: 1.6.4
Date: 15.04.2024
  Changed:
    - Logicarts sticker do not need constant combinator as ingredient anymore
    (constant combinators are quite far down in the tech tree while logicarts are available
    nearly from the beginning; thus constant combinators should not block the important
    sticker recipe)
Version: 1.6.3
Date: 15.04.2024
  Fixed:
    - Bug that prevented players to start the game when
    angel component overhaul mod setting is deactivated
Version: 1.6.2
Date: 14.04.2024
  Changed:
    - Logicarts available earlier in tech tree
Version: 1.6.1
Date: 01.04.2024
  Added:
    - Dependency to https://mods.factorio.com/mod/assembler-craft-rates
Version: 1.6.0
Date: 01.04.2024
  Fixed:
    - When the angel mod setting component overhaul was deactivated, then the game could not start
    with this modpack
Version: 1.5.9
Date: 28.03.2024
  Changed:
    - Default values of Nanobot mod changed in a way that nanobots can now act quicker
    - Recipe 2 "wood" => 4 "cellulose-fiber" changed to 1 "wood" => 5 "cellulose-fiber"
    - Recipe 1 "wood" => 1 "circuit-grey-board" changed to 1 "wood" => 5 "circuit-grey-board"
    - Recipe 2 "cellulose-fiber" => 1 "solid-compost" changed to
      5 "cellulose-fiber" => 1 "solid-compost"
Version: 1.5.8
Date: 25.03.2024
  Changed:
    - Recipe 1 "angels-rod-stack-iron" => 4 "iron-stick" changed to
      1 "angels-rod-stack-iron" => 32 "iron-stick"
    - Recipes for assembling machines 4,5,6 now require previous assembling machine as ingredient
    - Recipes of most higher tier machines now require their lower tier version as ingredient
Version: 1.5.7
Date: 21.03.2024
  Changed:
    - Some early game items are now cheaper so that the initial assembly phase is less annoying:
    - Recipe 2 "angels-gear" => 2 "mechanical-parts-gear" changed to
    1 "angels-gear" => 2 "mechanical-parts-gear"
    - Recipe 2 "iron-plate" => 1 "iron-stick" changed to 1 "iron-plate" => 4 "iron-stick"
Version: 1.5.6
Date: 18.03.2024
  Deleted:
    - Deleted dependency to https://mods.factorio.com/mod/ev-refining
Version: 1.5.5
Date: 17.03.2024
  Changed:
    - Nanobots now earlier available
Version: 1.5.4
Date: 06.03.2024
  Changed:
    - "Washing plant" now needs ingredients that are available earlier in tech tree
    (so that producing mud and then producing soil and the producing wood out of trees
    is possible early)
  Added:
    - Dependency to "FNEI" mod
Version: 1.5.3
Date: 01.03.2024
  Changed:
    - Turbo bike earlier available 
    - Turbo bike has now slightly higher max speed
Version: 1.5.2
Date: 26.02.2024
  Removed:
    - Removed dependency to https://mods.factorio.com/mod/some-autoresearch
    (due to an ugly icon size bug in the gui of that mod)
  Added:
    - Added dependency to https://mods.factorio.com/mod/UltimateResearchQueue
Version: 1.5.1
Date: 18.02.2024
  Added:
    - Added dependency to https://mods.factorio.com/mod/Fluid-level-indicator
    - Added dependency to https://mods.factorio.com/mod/OmegaDrill
  Removed:
    - Removed optional dependency to https://mods.factorio.com/mod/DeleteEmptyChunks
Version: 1.5.0
Date: 07.02.2024
  Added:
    - Added optional dependency to https://mods.factorio.com/mod/friendly_pvp
Version: 1.4.9
Date: 07.02.2024
  Changed:
    - Removed dependency to https://mods.factorio.com/mod/EvoGUI
    (since it is uncompatible with an upcoming mod that will be part of this modpack)
Version: 1.4.8
Date: 06.02.2024
  Changed:
    - Removed optional dependency to https://mods.factorio.com/mod/CleanMap
    and instead added optional dependency to https://mods.factorio.com/mod/DeleteEmptyChunks
    (since 'CleanMap' only works when all players belong to same force "player"
    and this does not have to be the case in every situation like for example PVP)
  Added:
    - Added dependency to https://mods.factorio.com/mod/smaller-mod-list
    - Added dependency to https://mods.factorio.com/mod/better-cliff-hitboxes
Version: 1.4.7
Date: 04.02.2024
  Changed:
    - Reduced frequency of 'Oil Sands' and 'Alluvial Deposit' in mapgen preset
Version: 1.4.6
Date: 30.01.2024
  Added:
    - Added dependency to https://mods.factorio.com/mod/clean_crafting_menu
Version: 1.4.5
Date: 28.01.2024
  Changed:
    - Deleted dependency to https://mods.factorio.com/mod/team_competition
Version: 1.4.4
Date: 25.01.2024
  Added:
    - Added dependency to https://mods.factorio.com/mod/DeadlockBlackRubberBelts
    - Added dependency to https://mods.factorio.com/mod/BlackRubberBeltsForBobs
Version: 1.4.3
Date: 24.01.2024
  Changed:
    - Added dependency to https://mods.factorio.com/mod/WideChests
    - Adjusted default mod settings of 'WideChests' mod (max merged chest size 8x2)
Version: 1.4.2
Date: 20.01.2024
  Changed:
    - Added dependency to https://mods.factorio.com/mod/rich_rocks
Version: 1.3.9
Date: 18.01.2024
  Fixed:
    - Error when optional 'morelabs' mod was not installed
Version: 1.3.8
Date: 18.01.2024
  Changed:
    - Default mod setting 'morelabs-modlabs' set to false
Version: 1.3.7
Date: 16.01.2024
  Changed:
    - Default mod setting 'angels-return-ingredients' switched to 'false'
      (because otherwise you could bring yourself in an impossible position
       when mining your first assembler and not being able to produce a new assembler)
Version: 1.3.6
Date: 15.01.2024
  Added:
    - Dependency to https://mods.factorio.com/mod/the_shallows
  Changed:
    - Default mod settings of dependend mods overwritten with custom default values
    (that means if you just use default for all values you have optimized values for this modpack)
Version: 1.3.5
Date: 14.01.2024
  Changed:
    - Dependency to https://mods.factorio.com/mod/resourcehighlighter-dark now obligatory
  Added:
    - Dependency to https://mods.factorio.com/mod/resourcehighlighter_dark_tweaks
Version: 1.3.4
Date: 14.01.2024
  Changed:
    - Dependency to https://mods.factorio.com/mod/ChunkyChunks now optional
  Added:
    - Optional dependency to https://mods.factorio.com/mod/resourcehighlighter-dark
Version: 1.3.3
Date: 13.01.2024
  Removed:
    - Dependency to https://mods.factorio.com/mod/Ore_Conversion
    - Dependency to https://mods.factorio.com/mod/Liquid_Ore_Conversion
  Added:
    - Dependency to https://mods.factorio.com/mod/rich_stone
    - Dependency to https://mods.factorio.com/mod/liquid_ore
Version: 1.3.2
Date: 11.01.2024
  Removed:
    - Dependency to 'Treenades' mod
  Added:
    - Dependency to 'tree_planting_grenade' mod
Version: 1.3.1
Date: 10.01.2024
  Changed:
    - Mapgen preset "Schmitt Modpack" changed in a way that infinite and non-infinite ressources
    now form separate patches (instead of small infinite patch in the center
    of a bigger non-infinite patch)
Version: 1.3.0
Date: 09.01.2024
  Added:
    - Added dependency to mod 'CursorEnhancements'
    - Added dependency to mod 'NoArtilleryMapReveal'
    - Added dependency to mod 'lob' (thrower inserter)
    - Added dependency to mod 'BottleneckLite' (performance optimized)
      (and deleted dependency to similiar but outdated mod 'Bottleneck')
    - Added optional dependency to mod 'CleanMap' (minimize savegame size)
    - Added optional dependency to mod 'MapRevealTool' (for testing new mods)
Version: 1.2.9
Date: 08.01.2024
  Added:
    - Added dependency to mod 'angels-liquid-alloy-mixing'
    - Added dependency to mod 'RecipeBook'
      (and deleted dependency to similiar but outdated mod 'FNEI')
Version: 1.2.8
Date: 06.01.2024
  Fixed:
    - Tech dependency issue regarding alien artifacts
Version: 1.2.7
Date: 06.01.2024
  Changed:
    - In mapgen preset "Schmitt Modpack" ressource frequency of MadClown ores reduced to 0.25
Version: 1.2.6
Date: 06.01.2024
  Added:
    - Added dependency to mod 'distance_independent_alien_base_size'
    - Added dependency to mod 'distance_independent_ore_patch_size'
  Changed:
    - In mapgen preset "Schmitt Modpack" enemy base frequency and size reset to normal (1.0)
    - In mapgen preset "Schmitt Modpack" ressource sizes of
      'crude-oil', 'angels-fissure', 'angels-natural-gas' reset to normal (1.0)
Version: 1.2.5
Date: 30.12.2023
  Added:
    - Dependencies to Mad Clowns Mods to further enrich Angel gameplay
    - Dependency to mod "Extended Vanilla: Refining"
    - Added Mad Clowns ores into map-generator-preset "Schmitt Modpack"
    - Crash site re-enabled (and disabling now part of separate dependent mod)
    - Added dependency to 'distance_independent_ore_patch_size' mod
Version: 1.2.4
Date: 28.12.2023
  Changed:
    - Exchanged mod 'auto-research' with 'some-autoresearch' to fix
      annoying hidden tech research infos