Pollution Solutions: Space Age Refresh Patch

by TheDaud

Runtime stability patch for Pollution Solutions collectors on Space Age surfaces. Refreshes collectors after load/build events and optionally adds atmosphere-scaled supplemental collection. Does not replace the original mod or its loot system.

Content
3 days ago
2.0
22
Planets Logistics Combat Enemies Environment Mining Fluids Circuit network Manufacturing Power Storage

Changelog

Version: 0.2.1
  Bugfixes:
    - Supplemental collection now inserts fluid first and only removes the pollution that was actually inserted.
    - Fixed duplicate refresh-queue processing per tick.
  Changes:
    - Supplemental collection is enabled by default, staggered, capped per collector, and interactive without scanning every collector together.
Version: 0.2.0
  Features:
    - Reworks supplemental atmosphere collection as a staggered round-robin queue.
    - Adds collectors-per-tick budget to avoid all collectors collecting on the same tick.
    - Raises default supplemental interval to 300 ticks.
    - Adds atmosphere multiplier cache.
    - Adds center/cross/3x3 sample modes to trade accuracy for UPS stability.
  Bugfixes:
    - Collector tracking now updates on build, robot build, script build, revive, mining, death, and script destroy.