Getting an error as of the recent version:
40.201 Error AtlasBuilder.cpp:157: Prepared sprite registrations are empty: start = 251201, to try = 0, max size = 4096, registered sprites count = 373853
40.201 Atlas: virtual = 0, flags = icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level,
40.201 registration[251201]: padding = 8, dest_width = 4096, dest_height = 4096, filename = __pelagos__/graphics/starmap-planet-pelagos.png
40.205 Error Util.cpp:81: No pictures to put in atlas.
This is happening to one of the players on our server, generally this error means that the graphic is too large to fit on an atlas and there's no fallback specified to a smaller size, so we are unable to load the mod as of 0.21.0 or they can't play.
I noticed the graphic is 4,096x4096, and interestingly the file size, which is unrelated to this issue, is 64.1 megs, which seems mildly extremely huge, lol.. just running optipng at fast low cycle count returns an identical quality image on it and reduces the file size to 13.3megs (could probably get it a bit lower with the higher cycle count), so at the very least a PNG optimizer should be ran over the files to substantially reduce file size, but anyway it looks like this textures dimensions are too large for some people to load so it should probably be 2048 by 2048 at the largest anyway, along with running something like optipng -o9 or so on them. 🙂