Lunar Legacy - Space Age Expansion (WIP)

by DoneTax

Extends Space Age with new planets, advanced technologies, and harder enemies, enhancing progression, exploration, and challenge across the whole Space Age.

Content
1 year, 2 days ago
2.0
1.74K
Planets Logistics Trains Combat Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

b Incompatibility

1 year, 10 days ago

This mod is completely incompatible with mods that move planets around, in my case it said that it had problems with the following mods:
Diurnal-dynamics (No idea why)
PlanetsLib (Most likely because it tries categorizing planets)
Tiered-solar-system (Understandably it also tries categorizing planets so it can then place them around)
Cosmic-social-distancing (Also tries moving the planets and fails miserably)
And planets lib again... No idea why it showed it twice.

The issue was said to be
"Error while running setup for space-location prototype "crymora" (planet): big-rock (entity) does not have an autoplace specification"

1 year, 10 days ago

This mod is completely incompatible with mods that move planets around, in my case it said that it had problems with the following mods:
Diurnal-dynamics (No idea why)
PlanetsLib (Most likely because it tries categorizing planets)
Tiered-solar-system (Understandably it also tries categorizing planets so it can then place them around)
Cosmic-social-distancing (Also tries moving the planets and fails miserably)
And planets lib again... No idea why it showed it twice.

The issue was said to be
"Error while running setup for space-location prototype "crymora" (planet): big-rock (entity) does not have an autoplace specification"

I can try to fix that before releasing the next update probably tomorrow. This mod is WORK IN PROGRESS and still at an early stage :p so i can not say much about compatability yet

1 year, 10 days ago

I know, I've just launched it to give you some insight in what might break

1 year, 10 days ago

Don't worry about these, it's really not a problem that you should focus on as right now you should focus on the mod itself.
But if you are ever feeling overwhelmed by it, I've found another incompatibility, this time with a plasma duct mod.

Failed to load mods: plasma-duct/prototypes/entity/plasma-duct.lua:295: attempt to concatenate local 'glow_prefix' (a boolean value)
stack traceback:
plasma-duct/prototypes/entity/plasma-duct.lua:295: in function 'make_heat_pipe_pictures'
lunar_legacy/prototypes/lunaris/entity/entities.lua:862: in main chunk
[C]: in function 'require'
lunar_legacy/data.lua:19: in main chunk

1 year, 8 days ago

On the bright side, I'm running 400 mods and I added yours to check it out and I was able to build the world and start a new game. :-)

1 year, 8 days ago

On the bright side, I'm running 400 mods and I added yours to check it out and I was able to build the world and start a new game. :-)

400 Mods? Thats crazy!

Yea i changed some things and most shouldnt interfere with vanilla anyways :)

1 year, 7 days ago
(updated 1 year, 7 days ago)

been playing since release...I may have a problem lol

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