Adds a new solar system containing three planets: Lunaris, Solune, and Crymora. FIRST CONTENT AVAILABLE FOR TESTING - PRE-ALPHA!
Mods introducing new content into the game.
Version: 0.1.5 Date: 2025-04-29 Info: - Removed Iron Ore Autoplace Control -> Can be obtained in the Lunaric Centrifuge - Removed Crude Oil Autoplace Control -> Can be obtained by processing Lunaric Water - Added a small custom fish recipe chain - Added 10+ techs to get everything unlocked by playing - Added a lot new recipes, fluids, entites and items - Finished and added the new heat and pipe systems - Changed and optimised graphics - Added names to items, entities and recipes - Removed Crystara and Toxaris (those will be added in a later expansion mod for this mod/dlc) - Changed the concept and art for solune - Lunaric Fish will now spawn on Lunaris - Added Lunaris Science for progression - Added new Damage type "Lunaric" - strong against lunaris Enemys - Updated Lunaric Enemys stats - makes it a bit harder to survive - More changes...
Version: 0.1.4 Date: 2025-04-20 Info: - ATTENTION: THIS IS A VERY EARLY STAGE. WIP. THINGS WILL/CAN BE CHANGED. - Added Recipes: Lunaric Chest, Lunaric Heat Pipe, Lunaric Centrifuge, Lunaric Nuclear Reactor, Lunore Bar, Lunore Cable, Lunore Power Cell, Lunore to Iron, Luneberry Processing - Added Buildings: Lunaric Centrifuge, Lunaric Nuclear Reactor - Added new Heat System: Lunaric Heat & Lunoxid (fluid not added yet) - Changed and optimised graphics - Adjusted the Solar System alignment - Changed from Lunaric Yumako Trees to Luneberry Trees - Luneberrys are used in recipes and can be planted by using the agriculture tower - Added some hidden entitys that will be implemented later
Version: 0.1.3 Date: 2025-04-19 Info: - Renamed "Rubarion" to "Crystara" (it is removed for now from the solar system until next release) - Added Lunaric Biters, Spitters, Worms and Spawners to Lunaris - Added autoplace controls for: Water, Enemys, Ores, Rocks, Cliffs, Plants - Lunore is now a hard-solid and the big drills require water to mine it - Added decorative elements (small craters, big craters...) - Fixed the order for autoplace controls so everything should be clean now - Recolored multiple sprites and adjusted their brightness and contrast - Added a README file for basic information + discord server link - Adjusted Factoriopedia entrys for lunaris entitys, tiles and decoration - Added Glow to Lunore and changed its texture - Added a small description to lunore - Added a pollution function to lunaris - Updated some graphics within the separate lunar legacy graphic mods - Compressed most graphics to be 70-80% smaller
Version: 0.1.2 Date: 2025-04-16 Info: - Separated the Lunar Legacy Graphics into sub-mods/dependency mods (Lunaris Graphics, Rubarion Graphics...) - Reduced the overall file size by a huge amount (separation of graphics, removing of unneccessary graphics...) - Added one planet placeholder (not really implemented yet public) for the third planet "Crymora"
Version: 0.1.1 Date: 2025-04-13 Info: - Added new ores: Lunore & Rubacite - Recolored terrain and adjusted terrain generation - Added Autoplace Settings for Lunaris Cliffs, Rocks and its ore "Lunore" - Added techs required to get to Lunaris and Rubarion - Added Trees (only functionality, no design changes yet) - Added three more placeholders to the solar system to provide a layout
Version: 0.1.0 Date: 2025-04-12 Info: - Starting the project "Lunar Legacy" to create a standalone solar system with a few planets orbiting