Lunar Legacy - Space Age Expansion (WIP)

by DoneTax

Extends Space Age with new planets, advanced technologies, and harder enemies, enhancing progression, exploration, and challenge across the whole Space Age.

Content
10 months ago
2.0
1.64K
Planets Logistics Trains Combat Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

Changelog

Version: 0.1.5
Date: 2025-04-29
  Info:
    - Removed Iron Ore Autoplace Control -> Can be obtained in the Lunaric Centrifuge
    - Removed Crude Oil Autoplace Control -> Can be obtained by processing Lunaric Water
    - Added a small custom fish recipe chain
    - Added 10+ techs to get everything unlocked by playing
    - Added a lot new recipes, fluids, entites and items
    - Finished and added the new heat and pipe systems
    - Changed and optimised graphics
    - Added names to items, entities and recipes
    - Removed Crystara and Toxaris (those will be added in a later expansion mod for this mod/dlc)
    - Changed the concept and art for solune 
    - Lunaric Fish will now spawn on Lunaris
    - Added Lunaris Science for progression
    - Added new Damage type "Lunaric" - strong against lunaris Enemys
    - Updated Lunaric Enemys stats - makes it a bit harder to survive
    - More changes...
Version: 0.1.4
Date: 2025-04-20
  Info:
    - ATTENTION: THIS IS A VERY EARLY STAGE. WIP. THINGS WILL/CAN BE CHANGED.
    - Added Recipes: Lunaric Chest, Lunaric Heat Pipe, Lunaric Centrifuge, Lunaric Nuclear Reactor, Lunore Bar, Lunore Cable, Lunore Power Cell, Lunore to Iron, Luneberry Processing
    - Added Buildings: Lunaric Centrifuge, Lunaric Nuclear Reactor
    - Added new Heat System: Lunaric Heat & Lunoxid (fluid not added yet)
    - Changed and optimised graphics
    - Adjusted the Solar System alignment
    - Changed from Lunaric Yumako Trees to Luneberry Trees
    - Luneberrys are used in recipes and can be planted by using the agriculture tower
    - Added some hidden entitys that will be implemented later
Version: 0.1.3
Date: 2025-04-19
  Info:
    - Renamed "Rubarion" to "Crystara" (it is removed for now from the solar system until next release)
    - Added Lunaric Biters, Spitters, Worms and Spawners to Lunaris
    - Added autoplace controls for: Water, Enemys, Ores, Rocks, Cliffs, Plants
    - Lunore is now a hard-solid and the big drills require water to mine it
    - Added decorative elements (small craters, big craters...)
    - Fixed the order for autoplace controls so everything should be clean now
    - Recolored multiple sprites and adjusted their brightness and contrast
    - Added a README file for basic information + discord server link
    - Adjusted Factoriopedia entrys for lunaris entitys, tiles and decoration
    - Added Glow to Lunore and changed its texture
    - Added a small description to lunore
    - Added a pollution function to lunaris
    - Updated some graphics within the separate lunar legacy graphic mods
    - Compressed most graphics to be 70-80% smaller
Version: 0.1.2
Date: 2025-04-16
  Info:
    - Separated the Lunar Legacy Graphics into sub-mods/dependency mods (Lunaris Graphics, Rubarion Graphics...)
    - Reduced the overall file size by a huge amount (separation of graphics, removing of unneccessary graphics...)
    - Added one planet placeholder (not really implemented yet public) for the third planet "Crymora"
Version: 0.1.1
Date: 2025-04-13
  Info:
    - Added new ores: Lunore & Rubacite
    - Recolored terrain and adjusted terrain generation
    - Added Autoplace Settings for Lunaris Cliffs, Rocks and its ore "Lunore"
    - Added techs required to get to Lunaris and Rubarion
    - Added Trees (only functionality, no design changes yet)
    - Added three more placeholders to the solar system to provide a layout
Version: 0.1.0
Date: 2025-04-12
  Info:
    - Starting the project "Lunar Legacy" to create a standalone solar system with a few planets orbiting