Adds a new solar system containing three planets: Lunaris, Solune, and Crymora. FIRST CONTENT AVAILABLE FOR TESTING - PRE-ALPHA!
Mods introducing new content into the game.
Version: 0.1.5
Date: 2025-04-29
Info:
- Removed Iron Ore Autoplace Control -> Can be obtained in the Lunaric Centrifuge
- Removed Crude Oil Autoplace Control -> Can be obtained by processing Lunaric Water
- Added a small custom fish recipe chain
- Added 10+ techs to get everything unlocked by playing
- Added a lot new recipes, fluids, entites and items
- Finished and added the new heat and pipe systems
- Changed and optimised graphics
- Added names to items, entities and recipes
- Removed Crystara and Toxaris (those will be added in a later expansion mod for this mod/dlc)
- Changed the concept and art for solune
- Lunaric Fish will now spawn on Lunaris
- Added Lunaris Science for progression
- Added new Damage type "Lunaric" - strong against lunaris Enemys
- Updated Lunaric Enemys stats - makes it a bit harder to survive
- More changes...
Version: 0.1.4
Date: 2025-04-20
Info:
- ATTENTION: THIS IS A VERY EARLY STAGE. WIP. THINGS WILL/CAN BE CHANGED.
- Added Recipes: Lunaric Chest, Lunaric Heat Pipe, Lunaric Centrifuge, Lunaric Nuclear Reactor, Lunore Bar, Lunore Cable, Lunore Power Cell, Lunore to Iron, Luneberry Processing
- Added Buildings: Lunaric Centrifuge, Lunaric Nuclear Reactor
- Added new Heat System: Lunaric Heat & Lunoxid (fluid not added yet)
- Changed and optimised graphics
- Adjusted the Solar System alignment
- Changed from Lunaric Yumako Trees to Luneberry Trees
- Luneberrys are used in recipes and can be planted by using the agriculture tower
- Added some hidden entitys that will be implemented later
Version: 0.1.3
Date: 2025-04-19
Info:
- Renamed "Rubarion" to "Crystara" (it is removed for now from the solar system until next release)
- Added Lunaric Biters, Spitters, Worms and Spawners to Lunaris
- Added autoplace controls for: Water, Enemys, Ores, Rocks, Cliffs, Plants
- Lunore is now a hard-solid and the big drills require water to mine it
- Added decorative elements (small craters, big craters...)
- Fixed the order for autoplace controls so everything should be clean now
- Recolored multiple sprites and adjusted their brightness and contrast
- Added a README file for basic information + discord server link
- Adjusted Factoriopedia entrys for lunaris entitys, tiles and decoration
- Added Glow to Lunore and changed its texture
- Added a small description to lunore
- Added a pollution function to lunaris
- Updated some graphics within the separate lunar legacy graphic mods
- Compressed most graphics to be 70-80% smaller
Version: 0.1.2
Date: 2025-04-16
Info:
- Separated the Lunar Legacy Graphics into sub-mods/dependency mods (Lunaris Graphics, Rubarion Graphics...)
- Reduced the overall file size by a huge amount (separation of graphics, removing of unneccessary graphics...)
- Added one planet placeholder (not really implemented yet public) for the third planet "Crymora"
Version: 0.1.1
Date: 2025-04-13
Info:
- Added new ores: Lunore & Rubacite
- Recolored terrain and adjusted terrain generation
- Added Autoplace Settings for Lunaris Cliffs, Rocks and its ore "Lunore"
- Added techs required to get to Lunaris and Rubarion
- Added Trees (only functionality, no design changes yet)
- Added three more placeholders to the solar system to provide a layout
Version: 0.1.0
Date: 2025-04-12
Info:
- Starting the project "Lunar Legacy" to create a standalone solar system with a few planets orbiting