Lunar Legacy - Solar System (Pre-Alpha)

by DoneTax

Adds a new solar system containing three planets: Lunaris, Solune, and Crymora. FIRST CONTENT AVAILABLE FOR TESTING - PRE-ALPHA!

Content
5 months ago
2.0
871
Planets Trains Combat Character Enemies Environment Mining Fluids Manufacturing Power Storage

Changelog

Version: 0.1.5
Date: 2025-04-29
  Info:
    - Removed Iron Ore Autoplace Control -> Can be obtained in the Lunaric Centrifuge
    - Removed Crude Oil Autoplace Control -> Can be obtained by processing Lunaric Water
    - Added a small custom fish recipe chain
    - Added 10+ techs to get everything unlocked by playing
    - Added a lot new recipes, fluids, entites and items
    - Finished and added the new heat and pipe systems
    - Changed and optimised graphics
    - Added names to items, entities and recipes
    - Removed Crystara and Toxaris (those will be added in a later expansion mod for this mod/dlc)
    - Changed the concept and art for solune 
    - Lunaric Fish will now spawn on Lunaris
    - Added Lunaris Science for progression
    - Added new Damage type "Lunaric" - strong against lunaris Enemys
    - Updated Lunaric Enemys stats - makes it a bit harder to survive
    - More changes...
Version: 0.1.4
Date: 2025-04-20
  Info:
    - ATTENTION: THIS IS A VERY EARLY STAGE. WIP. THINGS WILL/CAN BE CHANGED.
    - Added Recipes: Lunaric Chest, Lunaric Heat Pipe, Lunaric Centrifuge, Lunaric Nuclear Reactor, Lunore Bar, Lunore Cable, Lunore Power Cell, Lunore to Iron, Luneberry Processing
    - Added Buildings: Lunaric Centrifuge, Lunaric Nuclear Reactor
    - Added new Heat System: Lunaric Heat & Lunoxid (fluid not added yet)
    - Changed and optimised graphics
    - Adjusted the Solar System alignment
    - Changed from Lunaric Yumako Trees to Luneberry Trees
    - Luneberrys are used in recipes and can be planted by using the agriculture tower
    - Added some hidden entitys that will be implemented later
Version: 0.1.3
Date: 2025-04-19
  Info:
    - Renamed "Rubarion" to "Crystara" (it is removed for now from the solar system until next release)
    - Added Lunaric Biters, Spitters, Worms and Spawners to Lunaris
    - Added autoplace controls for: Water, Enemys, Ores, Rocks, Cliffs, Plants
    - Lunore is now a hard-solid and the big drills require water to mine it
    - Added decorative elements (small craters, big craters...)
    - Fixed the order for autoplace controls so everything should be clean now
    - Recolored multiple sprites and adjusted their brightness and contrast
    - Added a README file for basic information + discord server link
    - Adjusted Factoriopedia entrys for lunaris entitys, tiles and decoration
    - Added Glow to Lunore and changed its texture
    - Added a small description to lunore
    - Added a pollution function to lunaris
    - Updated some graphics within the separate lunar legacy graphic mods
    - Compressed most graphics to be 70-80% smaller
Version: 0.1.2
Date: 2025-04-16
  Info:
    - Separated the Lunar Legacy Graphics into sub-mods/dependency mods (Lunaris Graphics, Rubarion Graphics...)
    - Reduced the overall file size by a huge amount (separation of graphics, removing of unneccessary graphics...)
    - Added one planet placeholder (not really implemented yet public) for the third planet "Crymora"
Version: 0.1.1
Date: 2025-04-13
  Info:
    - Added new ores: Lunore & Rubacite
    - Recolored terrain and adjusted terrain generation
    - Added Autoplace Settings for Lunaris Cliffs, Rocks and its ore "Lunore"
    - Added techs required to get to Lunaris and Rubarion
    - Added Trees (only functionality, no design changes yet)
    - Added three more placeholders to the solar system to provide a layout
Version: 0.1.0
Date: 2025-04-12
  Info:
    - Starting the project "Lunar Legacy" to create a standalone solar system with a few planets orbiting