This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
[: ( , should be fixed] You need to undercase "Maraxis.lua" to "maraxis.lua"
posted by
Littlefinger
a month ago
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Bugs |
2
last message by
Littlefinger
a month ago
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[Ideas Added (mostly)] Maraxsis
posted by
Kyoma
a month ago
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Ideas & suggestions |
3
last message by
valent125
a month ago
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0.3.3 Error with Corrundum and without Muluna
posted by
Elbrecht
2 months ago
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General |
2
last message by
Elbrecht
2 months ago
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Appreciation!
posted by
Taurunti
4 months ago
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General |
4
last message by
ArcadeBulls
2 months ago
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[Tweak] Add machine tint to recipes
posted by
GalahadLafayette
2 months ago
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Ideas & suggestions |
1
last message by
Supershadow30
2 months ago
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[Oversight Fixed] No Prod Modules for Fulgora Science
posted by
qu4rr1
2 months ago
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Bugs |
1
last message by
valent125
2 months ago
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Compatible krastorio2
posted by
Daniilnm
2 months ago
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General |
2
last message by
Daniilnm
2 months ago
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[Idea Added] alternate glowing
posted by
nspotts
3 months ago
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General |
2
last message by
nspotts
3 months ago
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[Re-fixed] Broken Compatiblilty - Igrys & Muluna + Harder Pack
posted by
Auvrae
3 months ago
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Bugs |
4
last message by
Auvrae
3 months ago
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[Oversight Fixed] Vulcanus science does not auto dispatch
posted by
not_anton
3 months ago
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Bugs |
3
last message by
not_anton
3 months ago
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[Fixed] Compatibility with Igrys
posted by
hormel
3 months ago
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Bugs |
2
last message by
hormel
3 months ago
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[Idea Added] Compatibility with muluna
posted by
TritiumSeeker
3 months ago
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General |
2
last message by
Supershadow30
3 months ago
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[Idea added] Very cool idea / Metalurgy Science Pack
posted by
nosports
4 months ago
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Ideas & suggestions |
1
last message by
valent125
4 months ago
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