This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
[: ( , should be fixed] You need to undercase "Maraxis.lua" to "maraxis.lua"
posted by
Littlefinger
26 days ago
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Bugs |
2
last message by
Littlefinger
26 days ago
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[Ideas Added (mostly)] Maraxsis
posted by
Kyoma
28 days ago
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Ideas & suggestions |
3
last message by
valent125
26 days ago
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0.3.3 Error with Corrundum and without Muluna
posted by
Elbrecht
a month ago
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General |
2
last message by
Elbrecht
a month ago
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Appreciation!
posted by
Taurunti
3 months ago
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General |
4
last message by
ArcadeBulls
a month ago
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[Tweak] Add machine tint to recipes
posted by
GalahadLafayette
a month ago
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Ideas & suggestions |
1
last message by
Supershadow30
a month ago
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[Oversight Fixed] No Prod Modules for Fulgora Science
posted by
qu4rr1
a month ago
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Bugs |
1
last message by
valent125
a month ago
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Compatible krastorio2
posted by
Daniilnm
2 months ago
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General |
2
last message by
Daniilnm
2 months ago
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[Idea Added] alternate glowing
posted by
nspotts
2 months ago
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General |
2
last message by
nspotts
2 months ago
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[Re-fixed] Broken Compatiblilty - Igrys & Muluna + Harder Pack
posted by
Auvrae
2 months ago
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Bugs |
4
last message by
Auvrae
2 months ago
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[Oversight Fixed] Vulcanus science does not auto dispatch
posted by
not_anton
2 months ago
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Bugs |
3
last message by
not_anton
2 months ago
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[Fixed] Compatibility with Igrys
posted by
hormel
2 months ago
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Bugs |
2
last message by
hormel
2 months ago
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[Idea Added] Compatibility with muluna
posted by
TritiumSeeker
2 months ago
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General |
2
last message by
Supershadow30
2 months ago
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[Idea added] Very cool idea / Metalurgy Science Pack
posted by
nosports
3 months ago
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Ideas & suggestions |
1
last message by
valent125
3 months ago
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