This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
[: ( , should be fixed] You need to undercase "Maraxis.lua" to "maraxis.lua"
posted by
Littlefinger
5 days ago
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Bugs |
2
last message by
Littlefinger
5 days ago
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[Ideas Added (mostly)] Maraxsis
posted by
Kyoma
6 days ago
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Ideas & suggestions |
3
last message by
valent125
5 days ago
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0.3.3 Error with Corrundum and without Muluna
posted by
Elbrecht
20 days ago
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General |
2
last message by
Elbrecht
19 days ago
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Appreciation!
posted by
Taurunti
2 months ago
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General |
4
last message by
ArcadeBulls
20 days ago
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[Tweak] Add machine tint to recipes
posted by
GalahadLafayette
21 days ago
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Ideas & suggestions |
1
last message by
Supershadow30
21 days ago
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[Oversight Fixed] No Prod Modules for Fulgora Science
posted by
qu4rr1
24 days ago
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Bugs |
1
last message by
valent125
23 days ago
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Compatible krastorio2
posted by
Daniilnm
a month ago
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General |
2
last message by
Daniilnm
a month ago
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[Idea Added] alternate glowing
posted by
nspotts
a month ago
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General |
2
last message by
nspotts
a month ago
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[Re-fixed] Broken Compatiblilty - Igrys & Muluna + Harder Pack
posted by
Auvrae
a month ago
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Bugs |
4
last message by
Auvrae
a month ago
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[Oversight Fixed] Vulcanus science does not auto dispatch
posted by
not_anton
a month ago
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Bugs |
3
last message by
not_anton
a month ago
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[Fixed] Compatibility with Igrys
posted by
hormel
a month ago
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Bugs |
2
last message by
hormel
a month ago
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[Idea Added] Compatibility with muluna
posted by
TritiumSeeker
2 months ago
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General |
2
last message by
Supershadow30
2 months ago
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[Idea added] Very cool idea / Metalurgy Science Pack
posted by
nosports
2 months ago
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Ideas & suggestions |
1
last message by
valent125
2 months ago
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