This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
Version: 0.3.1 Date: 2025-10-01 Content-Compat: -Added basic compatibility to krastorio2 (graphics have not been updated to turn packs into cards, but the fonctional changes are there)
Version: 0.3.0 Date: 2025-10-01 Content-Compat: -Added new mechanic in recipes for corrundum science packs -Also includes a new priming recipe tied to corrundum for the muluna exploration pack chain
Version: 0.2.3 Date: 2025-09-23 Content-Compat: - Alternate science pack and Alternate Glowing science pack are now compatible with low charge fulgora packs and hot cryogenic packs (idea by "nspotts") Internal: - Fully reworked the way packs get their graphics (switched from "icon" to "icons")
Version: 0.2.2 Date: 2025-09-20 Fixes: Igrys and muluna should stop making the game crash on launch together with challenging pack logistic (issue found by "hormel")
Version: 0.2.1 Date: 2025-09-20 Fixes: -fixed a slight oversight concerning the stack size/cargo capacity of vulcanus science packs (issue found by "not_anton")
Version: 0.2.0 Date: 2025-08-26 Content-Compat: - Added new "Blank exploration science pack" for Muluna compatibility. (base idea prompted by "TritiumSeeker") - Blank packs must be loaded with either a lot of astronomical data in low gav. or be primed with local analysis of foreign planets to work. - 5 "loading" recipes added for those purposes
Version: 0.1.5 Date: 2025-09-03 Change: - Ajusted "order" and "sub-group" of items : low charge EM science pack and hot cryogenic science pack and associated recipes.
Version: 0.1.4 Date: 2025-08-26 Content: - Added new "Metallurgic science pack per rocket" setting. (idea by "nosports")
Version: 0.1.3 Date: 2025-08-26 Fixes: - forgot an important req. in "info".