Challenging Pack Logistics


This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.

Tweaks
5 days ago
2.0
1.28K
Factorio: Space Age Icon Space Age Mod
Logistics

g Appreciation!

2 months ago

Neat concept that looks well-executed! I'll be using this in my next playthrough for sure :)

2 months ago

Thank you for the feedback : ) . If you know of another mod that adds a new science pack that could benefit from an increase in logistical complexity concerning their conveying in ships, i might add optional dependencies for those if I find an original idea. If you also happen to have rebalancing suggestions for the numbers (especially for the cryogenic conservation loop), I'm open to shuffling numbers around (the late game part of the mod hasn't really been tested so it might be a bit unbalanced).

2 months ago

+1

21 days ago

+10! I'm at the point where I'm about to go into space and while I didn't want any of the hardmode planet mods I do find these logistic challenges a nice idea. Will hopefully make the inter-space science a bit less 10x same platforms for all sciences

20 days ago

I have to add my appreciation aswell. Thank for this mod. It makes the off-world science packs unique, it makes you think, it makes you design new stuff... it's clever. I like you! <3

New response