Thank you for the feedback : ) . If you know of another mod that adds a new science pack that could benefit from an increase in logistical complexity concerning their conveying in ships, i might add optional dependencies for those if I find an original idea. If you also happen to have rebalancing suggestions for the numbers (especially for the cryogenic conservation loop), I'm open to shuffling numbers around (the late game part of the mod hasn't really been tested so it might be a bit unbalanced).