Challenging Pack Logistics


This mod should make Vulcanus, Fulgora and Aquilo's science packs more challenging to move between planets, just like Gleba's science pack. (so it's closer to a rebalance mod than a challenge mod)

Tweaks
2 days ago
2.0
130
Factorio: Space Age Icon Space Age Mod
Logistics

g [Working on it] Compatability with muluna

2 days ago
(updated 2 days ago)

What if muluna's interstellar science packs needed to be updated with astronomical data used to craft it every now and then?

a day ago

I approve of this idea. I won't be able to maintain this myself, but if Valent want to implement this, I would be okay with it.

a day ago

Hi, I'm Valent's brother.
First off, glad to see Muluna's creator approve of this! Valent was eager to try and have crossovers/addons (Valent and I are playing together with Muluna installed rn, so prime time for testing it out ig)

TritiumSeeker's idea is nice, Valent might like it. But it might be a little too similar to how Aquilo's packs currently work ("spoil" over time, need to be refreshed periodically during transit, or otherwise right before use at a higher cost).
We'll see if we can find something more original/interesting to do for the interstellar packs.

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